|
Rebel Fork Framework
|
#include "../Container/FlagSet.h"#include "../Container/Ptr.h"#include "../Core/Variant.h"#include <EASTL/optional.h>Classes | |
| class | Urho3D::AttributeAccessor |
| Abstract base class for invoking attribute accessors. More... | |
| struct | Urho3D::AttributeInfo |
| Description of an automatically serializable variable. More... | |
| struct | Urho3D::AttributeHandle |
Enumerations | |
| enum | Urho3D::AttributeMode { Urho3D::AM_EDIT = 0 , Urho3D::AM_FILE = 1 << 0 , Urho3D::AM_NOEDIT = 1 << 1 , Urho3D::AM_NODEID = 1 << 2 , Urho3D::AM_COMPONENTID = 1 << 3 , Urho3D::AM_NODEIDVECTOR = 1 << 4 , Urho3D::AM_READONLY = 1 << 5 , Urho3D::AM_PREFAB = 1 << 6 , Urho3D::AM_TEMPORARY = 1 << 7 , Urho3D::AM_DEFAULT = 1 << 0 | 1 << 6 } |
| enum class | Urho3D::AttributeScopeHint { Attribute , Serializable , Node , Scene } |
Functions | |
| Urho3D::URHO3D_FLAGSET (AttributeMode, AttributeModeFlags) | |
|
strong |
Attribute scope hint. Indicates the scope of changes caused by an attribute. Used for undo/redo in the Editor.