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| DrawableProcessor (RenderPipelineInterface *renderPipeline) |
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void | SetPasses (ea::vector< SharedPtr< DrawableProcessorPass >> passes) |
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void | SetSettings (const DrawableProcessorSettings &settings) |
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const FrameInfo & | GetFrameInfo () const |
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const DrawableProcessorSettings & | GetSettings () const |
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void | ProcessOccluders (const ea::vector< Drawable * > &occluders, float sizeThreshold) |
| Process occluders. UpdateBatches for occluders may be called twice, but never reentrantly.
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void | ProcessVisibleDrawables (const ea::vector< Drawable * > &drawables, ea::span< OcclusionBuffer * > occlusionBuffers) |
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void | PreprocessShadowCasters (ea::vector< Drawable * > &shadowCasters, const ea::vector< Drawable * > &candidates, const FloatRange &frustumSubRange, Light *light, Camera *shadowCamera) |
| Internal. Pre-process shadow caster candidates. Safe to call from worker thread.
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void | ProcessShadowCasters () |
| Internal. Finalize shadow casters processing.
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void | ProcessLights (LightProcessorCallback *callback) |
| Process lights: collect lit geometries, query shadow casters, update shadow maps.
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void | ProcessForwardLightingForLight (unsigned lightIndex, const ea::vector< Drawable * > &litGeometries) |
| Accumulate forward lighting for specified light source and geometries.
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void | FinalizeForwardLighting () |
| Should be called after all forward lighting is processed.
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void | ProcessForwardLighting () |
| Process forward lighting for all lights.
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void | UpdateGeometries () |
| Update drawable geometries if needed.
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void | OnUpdateBegin (const FrameInfo &frameInfo) |
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void | OnCollectStatistics (RenderPipelineStats &stats) |
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bool | HasOccluders () const |
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const auto & | GetOccluders () const |
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const auto & | GetGeometries () const |
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const FloatRange & | GetSceneZRange () const |
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const auto & | GetLights () const |
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Light * | GetLight (unsigned lightIndex) const |
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const auto & | GetLightProcessors () const |
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LightProcessor * | GetLightProcessor (unsigned lightIndex) const |
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const auto & | GetLightProcessorsByShadowMap () const |
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unsigned char | GetGeometryRenderFlags (unsigned drawableIndex) const |
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const FloatRange & | GetGeometryZRange (unsigned drawableIndex) const |
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const LightAccumulator & | GetGeometryLighting (unsigned drawableIndex) const |
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| Object (Context *context) |
| Construct.
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| ~Object () override |
| Destruct. Clean up self from event sender & receiver structures.
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virtual StringHash | GetType () const =0 |
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virtual const ea::string & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info.
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virtual bool | IsInstanceOf (StringHash type) const =0 |
| Check whether current instance implements specified type.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
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virtual void | SerializeInBlock (Archive &archive) |
| Serialize content from/to archive. May throw ArchiveException.
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template<typename T > |
bool | IsInstanceOf () const |
| Check current instance is type of specified class.
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template<typename T > |
T * | Cast () |
| Cast the object to specified most derived class.
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template<typename T > |
const T * | Cast () const |
| Cast the object to specified most derived class.
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void | SubscribeToEventManual (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
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void | SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
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template<class T > |
void | SubscribeToEvent (StringHash eventType, T handler) |
| Subscribe to an event that can be sent by any sender.
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template<class T > |
void | SubscribeToEvent (Object *sender, StringHash eventType, T handler) |
| Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions) |
| Unsubscribe from all events except those listed.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions) |
| Unsubscribe from all events except those with listed senders.
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void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
void | SendEvent (StringHash eventType, const Args &... args) |
| Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
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Context * | GetContext () const |
| Return execution context.
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const Variant & | GetGlobalVar (StringHash key) const |
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const VariantMap & | GetGlobalVars () const |
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void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type.
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Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| Return whether has subscribed to any event.
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template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
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const ea::string & | GetCategory () const |
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void | SendEvent (StringHash eventType, const VariantMap &eventData) |
| Send event with parameters to all subscribers.
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void | SetBlockEvents (bool block) |
| Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| Return sending and receiving events blocking status.
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| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| Prevent assignment.
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int | AddRef () |
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int | ReleaseRef () |
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int | Refs () const |
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int | WeakRefs () const |
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RefCount * | RefCountPtr () const |
| Return pointer to the reference count structure.
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bool | HasScriptObject () const |
| Return true if script runtime object wrapping this native object exists.
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bool | IsScriptStrongRef () const |
| Return true if script reference is strong.
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Utility used to update and process visible or shadow caster Drawables.