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| Camera (Context *context) |
| Construct.
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| ~Camera () override |
| Destruct.
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void | DrawDebugGeometry (DebugRenderer *debug, bool depthTest) override |
| Visualize the component as debug geometry.
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void | SetMousePosition (const Vector2 &pos) |
| Set current mouse position in normalized coordinates.
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const Vector2 & | GetMousePosition () const |
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bool | HasMousePosition () const |
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void | SetNearClip (float nearClip) |
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void | SetFarClip (float farClip) |
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void | SetFov (float fov) |
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void | SetOrthoSize (float orthoSize) |
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void | SetOrthoSize (const Vector2 &orthoSize) |
| Set orthographic mode view non-uniform size. Disables the auto aspect ratio -mode.
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void | SetAspectRatio (float aspectRatio) |
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void | SetFillMode (FillMode mode) |
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void | SetZoom (float zoom) |
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void | SetLodBias (float bias) |
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void | SetPrimaryViewMask (unsigned mask) |
| Set view mask for primary rendering.
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void | SetShadowViewMask (unsigned mask) |
| Set view mask for shadow casters.
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void | SetViewMask (unsigned mask) |
| Set view mask for everything.
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void | SetZoneMask (unsigned mask) |
| Set zone mask.
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void | SetViewOverrideFlags (ViewOverrideFlags flags) |
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void | SetOrthographic (bool enable) |
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void | SetAutoAspectRatio (bool enable) |
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void | SetProjectionOffset (const Vector2 &offset) |
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void | SetUseReflection (bool enable) |
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void | SetReflectionPlane (const Plane &plane) |
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void | SetUseClipping (bool enable) |
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void | SetClipPlane (const Plane &plane) |
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void | SetFlipVertical (bool enable) |
| Set vertical flipping mode. Called internally by View to resolve OpenGL rendertarget sampling differences.
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void | SetProjection (const Matrix4 &projection) |
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void | SetDrawDebugGeometry (bool enable) |
| Set whether to draw the debug geometry when rendering the scene from this camera.
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float | GetFarClip () const |
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float | GetNearClip () const |
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float | GetFov () const |
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float | GetOrthoSize () const |
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float | GetAspectRatio () const |
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float | GetZoom () const |
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float | GetLodBias () const |
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unsigned | GetViewMask () const |
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unsigned | GetPrimaryViewMask () const |
| Return view mask for primary rendering.
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unsigned | GetShadowViewMask () const |
| Return view mask for shadow casters.
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unsigned | GetZoneMask () const |
| Return zone mask.
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ViewOverrideFlags | GetViewOverrideFlags () const |
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FillMode | GetFillMode () const |
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bool | IsOrthographic () const |
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bool | GetAutoAspectRatio () const |
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bool | GetDrawDebugGeometry () const |
| Return whether to draw the debug geometry when rendering the scene from this camera.
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const Frustum & | GetFrustum () const |
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Matrix4 | GetProjection (bool ignoreFlip=false) const |
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Matrix4 | GetGPUProjection (bool ignoreFlip=false) const |
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Matrix4 | GetEffectiveGPUViewProjection (float constantDepthBias) const |
| Return effective view-projection matrix with optionally applied depth bias.
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const Matrix3x4 & | GetView () const |
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const Matrix4 & | GetViewProj () const |
| Return view-projection matrix.
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const Matrix4 & | GetInverseViewProj () const |
| Return inverted view-projection matrix.
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void | GetFrustumSize (Vector3 &nearSize, Vector3 &farSize) const |
| Return frustum near and far sizes. More...
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float | GetHalfViewSize () const |
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Vector2 | GetViewSizeAt (float z) const |
| Return dimensions of camera frustum at given distance.
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Frustum | GetSplitFrustum (float nearClip, float farClip) const |
| Return frustum split by custom near and far clip distances.
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Frustum | GetViewSpaceFrustum () const |
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Frustum | GetViewSpaceSplitFrustum (float nearClip, float farClip) const |
| Return split frustum in view space.
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Ray | GetScreenRay (float x, float y) const |
| Return ray corresponding to normalized screen coordinates (0 - 1), with origin on the near clip plane.
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Ray | GetScreenRayFromMouse () const |
| Return ray corresponding to current mouse position, with origin on the near clip plane.
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Vector2 | WorldToScreenPoint (const Vector3 &worldPos) const |
| Convert a world space point to normalized screen coordinates (0 - 1).
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Vector3 | ScreenToWorldPoint (const Vector3 &screenPos) const |
| Convert normalized screen coordinates (0 - 1) and distance along view Z axis (in Z coordinate) to a world space point. The distance can not be closer than the near clip plane. More...
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const Vector2 & | GetProjectionOffset () const |
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bool | GetUseReflection () const |
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const Plane & | GetReflectionPlane () const |
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bool | GetUseClipping () const |
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const Plane & | GetClipPlane () const |
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bool | GetFlipVertical () const |
| Return vertical flipping mode.
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bool | GetReverseCulling () const |
| Return whether to reverse culling; affected by vertical flipping and reflection.
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float | GetDistance (const Vector3 &worldPos) const |
| Return distance to position. In orthographic mode uses only Z coordinate.
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float | GetDistanceSquared (const Vector3 &worldPos) const |
| Return squared distance to position. In orthographic mode uses only Z coordinate.
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float | GetLodDistance (float distance, float scale, float bias) const |
| Return a scene node's LOD scaled distance.
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Quaternion | GetFaceCameraRotation (const Vector3 &position, const Quaternion &rotation, FaceCameraMode mode, float minAngle=0.0f) |
| Return a world rotation for facing a camera on certain axes based on the existing world rotation.
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Matrix3x4 | GetEffectiveWorldTransform () const |
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bool | IsProjectionValid () const |
| Return if projection parameters are valid for rendering and raycasting.
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void | SetAspectRatioInternal (float aspectRatio) |
| Set aspect ratio without disabling the "auto aspect ratio" mode. Called internally by View.
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void | SetOrthoSizeAttr (float orthoSize) |
| Set orthographic size attribute without forcing the aspect ratio.
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void | SetReflectionPlaneAttr (const Vector4 &value) |
| Set reflection plane attribute.
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Vector4 | GetReflectionPlaneAttr () const |
| Return reflection plane attribute.
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void | SetClipPlaneAttr (const Vector4 &value) |
| Set clipping plane attribute.
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Vector4 | GetClipPlaneAttr () const |
| Return clipping plane attribute.
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void | SetZone (Zone *zone) |
| Set current zone.
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Zone * | GetZone () const |
| Return current zone.
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const Color & | GetEffectiveAmbientColor () const |
| Return effective ambient light color.
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float | GetEffectiveAmbientBrightness () const |
| Return effective ambient light brightness.
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const Color & | GetEffectiveFogColor () const |
| Return effective fog color considering current zone.
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float | GetEffectiveFogStart () const |
| Return effective fog start distance considering current zone.
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float | GetEffectiveFogEnd () const |
| Return effective fog end distance considering current zone.
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| Component (Context *context) |
| Construct.
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| ~Component () override |
| Destruct.
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virtual void | OnSetEnabled () |
| Handle enabled/disabled state change.
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AttributeScopeHint | GetEffectiveScopeHint () const |
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bool | Save (Serializer &dest) const override |
| Save as binary data. Return true if successful.
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bool | SaveXML (XMLElement &dest) const override |
| Save as XML data. Return true if successful.
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bool | SaveJSON (JSONValue &dest) const override |
| Save as JSON data. Return true if successful.
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virtual void | GetDependencyNodes (ea::vector< Node * > &dest) |
| Return the depended on nodes to order network updates.
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virtual bool | HasAuxiliaryData () const |
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virtual void | SerializeAuxiliaryData (Archive &archive) |
| Serialize auxiliary data from/to the current block of the archive. May throw ArchiveException.
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void | SetEnabled (bool enable) |
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void | Remove () |
| Remove from the scene node. If no other shared pointer references exist, causes immediate deletion.
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unsigned | GetID () const |
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Node * | GetNode () const |
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Scene * | GetScene () const |
| Return the scene the node belongs to.
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bool | IsEnabled () const |
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bool | IsEnabledEffective () const |
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ea::string | GetFullNameDebug () const |
| Return full component name for debugging. Unique for each component in the scene. Slow!
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Component * | GetComponent (StringHash type) const |
| Return component in the same scene node by type. If there are several, returns the first.
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template<class T > |
T * | GetComponent () const |
| Template version of returning a component in the same scene node by type.
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unsigned | GetIndexInParent () const |
| Return index of this component in the node.
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| Serializable (Context *context) |
| Construct.
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| ~Serializable () override |
| Destruct.
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virtual void | OnSetAttribute (const AttributeInfo &attr, const Variant &src) |
| Handle attribute write access. Default implementation writes to the variable at offset, or invokes the set accessor.
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virtual void | OnGetAttribute (const AttributeInfo &attr, Variant &dest) const |
| Handle attribute read access. Default implementation reads the variable at offset, or invokes the get accessor.
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virtual ObjectReflection * | GetReflection () const |
| Return reflection used for serialization.
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virtual const ea::vector< AttributeInfo > * | GetAttributes () const |
| Return attribute descriptions, or null if none defined.
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void | SerializeInBlock (Archive &archive) override |
| Serialize content from/to archive. May throw ArchiveException.
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void | SerializeInBlock (Archive &archive, bool serializeTemporary) |
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virtual bool | Load (Deserializer &source) |
| Load from binary data. Return true if successful.
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virtual bool | LoadXML (const XMLElement &source) |
| Load from XML data. Return true if successful.
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virtual bool | LoadJSON (const JSONValue &source) |
| Load from JSON data. Return true if successful.
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virtual bool | Load (const ea::string &resourceName) |
| Load from binary resource.
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virtual bool | LoadXML (const ea::string &resourceName) |
| Load from XML resource.
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virtual bool | LoadJSON (const ea::string &resourceName) |
| Load from JSON resource.
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virtual bool | LoadFile (const ea::string &resourceName) |
| Load from resource of automatically detected type.
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virtual void | ApplyAttributes () |
| Apply attribute changes that can not be applied immediately. Called after scene load or a network update.
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virtual bool | SaveDefaultAttributes (const AttributeInfo &attr) const |
| Return whether should save default-valued attributes into XML. Default false.
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bool | SetAttribute (unsigned index, const Variant &value) |
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bool | SetAttribute (const ea::string &name, const Variant &value) |
| Set attribute by name. Return true if successfully set.
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void | SetInstanceDefault (bool enable) |
| (Internal use) Set instance-level default flag.
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void | SetInstanceDefault (const ea::string &name, const Variant &defaultValue) |
| (Internal use) Set instance-level default value. Allocate the internal data structure as necessary.
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virtual Variant | GetInstanceDefault (const ea::string &name) const |
| (Internal use) Get instance-level default value.
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void | ResetToDefault () |
| Reset all editable attributes to their default values.
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void | RemoveInstanceDefault () |
| Remove instance's default values if they are set previously.
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void | SetTemporary (bool enable) |
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Variant | GetAttribute (unsigned index) const |
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Variant | GetAttribute (const ea::string &name) const |
| Return attribute value by name. Return empty if not found.
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Variant | GetAttributeDefault (unsigned index) const |
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Variant | GetAttributeDefault (const ea::string &name) const |
| Return attribute default value by name. Return empty if not found.
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unsigned | GetNumAttributes () const |
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void | CopyAttributes (const Serializable *source, bool resetToDefault=true) |
| Copy all attributes from another serializable.
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SharedPtr< Serializable > | Clone (bool resetToDefault=true) const |
| Clone this serializable.
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bool | IsTemporary () const |
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| Object (Context *context) |
| Construct.
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| ~Object () override |
| Destruct. Clean up self from event sender & receiver structures.
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virtual StringHash | GetType () const =0 |
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virtual const ea::string & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info.
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virtual bool | IsInstanceOf (StringHash type) const =0 |
| Check whether current instance implements specified type.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
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template<typename T > |
bool | IsInstanceOf () const |
| Check current instance is type of specified class.
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template<typename T > |
T * | Cast () |
| Cast the object to specified most derived class.
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template<typename T > |
const T * | Cast () const |
| Cast the object to specified most derived class.
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void | SubscribeToEventManual (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
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void | SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
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template<class T > |
void | SubscribeToEvent (StringHash eventType, T handler) |
| Subscribe to an event that can be sent by any sender.
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template<class T > |
void | SubscribeToEvent (Object *sender, StringHash eventType, T handler) |
| Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions) |
| Unsubscribe from all events except those listed.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions) |
| Unsubscribe from all events except those with listed senders.
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void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
void | SendEvent (StringHash eventType, const Args &... args) |
| Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
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Context * | GetContext () const |
| Return execution context.
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const Variant & | GetGlobalVar (StringHash key) const |
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const VariantMap & | GetGlobalVars () const |
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void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type.
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Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| Return whether has subscribed to any event.
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template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
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const ea::string & | GetCategory () const |
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void | SendEvent (StringHash eventType, const VariantMap &eventData) |
| Send event with parameters to all subscribers.
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void | SetBlockEvents (bool block) |
| Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| Return sending and receiving events blocking status.
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| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| Prevent assignment.
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int | AddRef () |
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int | ReleaseRef () |
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int | Refs () const |
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int | WeakRefs () const |
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RefCount * | RefCountPtr () const |
| Return pointer to the reference count structure.
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bool | HasScriptObject () const |
| Return true if script runtime object wrapping this native object exists.
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bool | IsScriptStrongRef () const |
| Return true if script reference is strong.
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