Rebel Fork Framework
Component.h File Reference
#include "../Scene/Serializable.h"

Classes

class  Urho3D::Component
 

Enumerations

enum  Urho3D::AutoRemoveMode { REMOVE_DISABLED = 0, REMOVE_COMPONENT, REMOVE_NODE }
 Autoremove is used by some components for automatic removal from the scene hierarchy upon completion of an action, for example sound or particle effect.