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Urho3D::RefCount Struct Reference

Reference count structure. More...

#include <Urho3D/Container/RefCounted.h>

Public Member Functions

 ~RefCount ()
 Destruct.
 

Static Public Member Functions

static RefCountAllocate ()
 Allocate RefCount using it's default allocator.
 
static void Free (RefCount *instance)
 Free RefCount using it's default allocator.
 

Public Attributes

int refs_ = 0
 Reference count. If below zero, the object has been destroyed.
 
int weakRefs_ = 0
 Weak reference count.
 

Protected Types

using Allocator = EASTLAllocatorType
 

Protected Member Functions

 RefCount ()=default
 Construct.
 

Detailed Description

Reference count structure.


The documentation for this struct was generated from the following files: