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Urho3D::Network Class Reference

Network subsystem. Provides network update scheduling and replication events. More...

#include <Urho3D/Network/Network.h>

Inheritance diagram for Urho3D::Network:
Urho3D::Object Urho3D::RefCounted

Public Member Functions

 Network (Context *context)
 Construct.
 
 ~Network () override
 Destruct.
 
SharedPtr< NetworkConnectionCreateConnection (StringHash type=StringHash::Empty)
 Create a network connection of the specified type.
 
SharedPtr< NetworkServerCreateServer (StringHash type=StringHash::Empty)
 Create a network server of the specified type.
 
void SetUpdateFps (unsigned fps)
 
unsigned GetUpdateFps () const
 
float GetUpdateOvertime () const
 Return the amount of time that happened after fixed-time network update.
 
bool IsUpdateNow () const
 Return whether the network is updated on this frame.
 
bool HasActiveResources () const
 Return whether any server or connection teardown is in progress.
 
void Update (float timeStep)
 Process incoming messages from connections. Called by HandleBeginFrame.
 
void PostUpdate (float timeStep)
 Send outgoing messages after frame logic. Called by HandleRenderUpdate.
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const ea::string & GetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual bool IsInstanceOf (StringHash type) const =0
 Check whether current instance implements specified type.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
virtual void SerializeInBlock (Archive &archive)
 Serialize content from/to archive. May throw ArchiveException.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
template<class T >
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
 
template<class T >
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMap & GetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMap & GetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const ea::string & GetCategory () const
 
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
int AddRef () const
 
int ReleaseRef () const
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
 
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
 
bool IsScriptStrongRef () const
 Return true if script reference is strong.
 

Protected Member Functions

void OnConnectionDisconnecting (NetworkConnection *connection)
 Called by NetworkConnection::Disconnect to notify teardown has started.
 
void OnServerStopping (NetworkServer *server)
 Called by NetworkServer::Stop implementation to notify teardown has started.
 

Private Member Functions

 URHO3D_OBJECT (Network, Object)
 
void SendNetworkUpdateEvent (StringHash eventType, bool isServer)
 
void HandleBeginFrame (VariantMap &eventData)
 
void HandleRenderUpdate (VariantMap &eventData)
 
void HandleClientDisconnected (VariantMap &eventData)
 
void HandleServerClientDisconnected (VariantMap &eventData)
 

Private Attributes

float updateInterval_ = 1.0f / updateFps_
 
float updateAcc_ = 0.0f
 Update time accumulator.
 
bool updateNow_ {}
 Whether the network will be updated on this frame.
 
ea::hash_set< SharedPtr< NetworkServer > > stoppingServers_
 Servers in teardown — held by shared ptr until all their connections disconnect.
 
ea::hash_set< SharedPtr< NetworkConnection > > disconnectingConnections_
 Connections in teardown — held by shared ptr until fully disconnected.
 
unsigned updateFps_ {30}
 

Friends

class NetworkConnection
 
class NetworkServer
 

Additional Inherited Members

- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 
- Static Public Attributes inherited from Urho3D::Object
static constexpr ea::array< StringHash, 0 > TypeHierarchy {}
 
- Protected Attributes inherited from Urho3D::Object
WeakPtr< Contextcontext_
 Execution context.
 

Detailed Description

Network subsystem. Provides network update scheduling and replication events.

Member Function Documentation

◆ GetUpdateFps()

unsigned Urho3D::Network::GetUpdateFps ( ) const
inline

Return network update FPS.

◆ HandleBeginFrame()

void Urho3D::Network::HandleBeginFrame ( VariantMap &  eventData)
private

Event handlers.

◆ SetUpdateFps()

void Urho3D::Network::SetUpdateFps ( unsigned  fps)

Set network update FPS.

Member Data Documentation

◆ updateFps_

unsigned Urho3D::Network::updateFps_ {30}
private

Properties that need connection reset to apply

◆ updateInterval_

float Urho3D::Network::updateInterval_ = 1.0f / updateFps_
private

Update time interval.


The documentation for this class was generated from the following files: