Render pipeline frame statistics.
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#include <Urho3D/RenderPipeline/RenderPipelineDefs.h>
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unsigned | numLights_ {} |
| Total number of lights processed.
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unsigned | numShadowedLights_ {} |
| Total number of lights with shadows processed.
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unsigned | numGeometries_ {} |
| Total number of geometries in the frame (excluding shadow casters).
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unsigned | numOccluders_ {} |
| Number of occluders rendered.
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Render pipeline frame statistics.
The documentation for this struct was generated from the following file:
- Urho3D/RenderPipeline/RenderPipelineDefs.h