Rebel Fork Framework
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Render pass traits that are important for render pipeline configuration. More...
#include <Urho3D/RenderPipeline/RenderPass.h>
Public Attributes | |
bool | needReadWriteColorBuffer_ {} |
Whether it's required to read from and write to color buffer at the same time. | |
bool | needBilinearColorSampler_ {} |
Whether it's required that color sampling is at least bilinear. | |
Render pass traits that are important for render pipeline configuration.