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Pipeline state cache callback used to create actual pipeline state for UI batches. More...
#include <Urho3D/RenderPipeline/RenderPipelineDefs.h>
Public Member Functions | |
virtual | ~UIBatchStateCacheCallback () |
Destruct. | |
virtual SharedPtr< PipelineState > | CreateUIBatchPipelineState (const UIBatchStateKey &key, const UIBatchStateCreateContext &ctx)=0 |
Pipeline state cache callback used to create actual pipeline state for UI batches.
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pure virtual |
Create pipeline state for given key. Only attributes that constribute to pipeline state hashes are safe to use.
Implemented in Urho3D::DefaultUIBatchStateCache.