|
Rebel Fork Framework
|
Aggregated settings of the IK solver. More...
#include <Urho3D/Math/InverseKinematics.h>
Public Attributes | |
| unsigned | maxIterations_ {10} |
| float | tolerance_ {0.001f} |
| bool | continuousRotations_ {} |
Aggregated settings of the IK solver.
| bool Urho3D::IKSettings::continuousRotations_ {} |
Whether to consider node rotations from the previous frame when solving. Results in smoother motion, but may cause rotation bleeding over time.