Rebel Fork Framework
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#include <Urho3D/RenderPipeline/RenderBufferManager.h>
Public Attributes | |
StaticPipelineStateId | pipelineStateId_ {} |
PipelineState * | pipelineState_ {} |
Vector4 | clipToUVOffsetAndScale_ |
Vector2 | invInputSize_ |
bool | bindSecondaryColorToDiffuse_ {} |
ea::span< const ShaderResourceDesc > | resources_ |
ea::span< const ShaderParameterDesc > | parameters_ |
Pipeline state, shader parameters and shader resources needed to draw a fullscreen quad. clipToUVOffsetAndScale_ and invInputSize_ are filled automatically for viewport quad.