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Rebel Fork Framework
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#include <Urho3D/RenderPipeline/RenderBufferManager.h>
Public Attributes | |
| StaticPipelineStateId | pipelineStateId_ {} |
| PipelineState * | pipelineState_ {} |
| Vector4 | clipToUVOffsetAndScale_ |
| Vector2 | invInputSize_ |
| bool | bindSecondaryColorToDiffuse_ {} |
| ea::span< const ShaderResourceDesc > | resources_ |
| ea::span< const ShaderParameterDesc > | parameters_ |
Pipeline state, shader parameters and shader resources needed to draw a fullscreen quad. clipToUVOffsetAndScale_ and invInputSize_ are filled automatically for viewport quad.