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Urho3D::ShaderResourceDesc Struct Reference

Reference to input shader resource. Only textures are supported now. More...

#include <Urho3D/RenderPipeline/RenderPipelineDefs.h>

Public Attributes

StringHash name_ {}
 
RawTexture * texture_ {}
 

Detailed Description

Reference to input shader resource. Only textures are supported now.


The documentation for this struct was generated from the following file: