#include <Urho3D/Graphics/OctreeQuery.h>
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| RayOctreeQuery (ea::vector< RayQueryResult > &result, const Ray &ray, RayQueryLevel level=RAY_TRIANGLE, float maxDistance=M_INFINITY, DrawableFlags drawableFlags=DRAWABLE_ANY, unsigned viewMask=DEFAULT_VIEWMASK) |
| Construct with ray and query parameters.
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| RayOctreeQuery (const Ray &ray, RayQueryLevel level=RAY_TRIANGLE, float maxDistance=M_INFINITY, DrawableFlags drawableFlags=DRAWABLE_ANY, unsigned viewMask=DEFAULT_VIEWMASK) |
| Construct with ray and query parameters and use builtin storage for results.
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The documentation for this class was generated from the following file: