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| SplashScreen (Context *context) |
| Construct.
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void | Activate (StringVariantMap &bundle) override |
| Activate game screen. Executed by StateManager.
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bool | CanLeaveState () const override |
| Return true if state is ready to be deactivated. Executed by StateManager.
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void | Deactivate () override |
| Deactivate game screen. Executed by StateManager.
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void | Update (float timeStep) override |
| Handle the logic update event.
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bool | QueueSceneResourcesAsync (const ea::string &fileName) |
| Background load all resources referenced by a scene.
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template<class T > |
bool | QueueResource (const ea::string &name, bool sendEventOnFailure=true) |
| Template version of queueing a resource background load.
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bool | QueueResource (StringHash type, const ea::string &name, bool sendEventOnFailure=true) |
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void | SetBackgroundImage (Texture *image) |
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void | SetForegroundImage (Texture *image) |
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void | SetProgressImage (Texture *image) |
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void | SetProgressColor (const Color &color) |
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void | SetSound (Sound *sound, float gain) |
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void | SetDuration (float durationInSeconds) |
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void | SetSkippable (bool skippable) |
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Texture * | GetBackgroundImage () const |
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Texture * | GetForegroundImage () const |
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Texture * | GetProgressImage () const |
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const Color & | GetProgressColor () const |
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float | GetDuration () const |
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bool | IsSkippable () const |
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| ApplicationState (Context *context) |
| Construct.
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virtual | ~ApplicationState () override |
| Destruct.
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virtual void | TransitionComplete () |
| Transition into the state complete. Executed by StateManager.
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virtual void | TransitionStarted () |
| Transition out of the state started. Executed by StateManager.
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bool | IsActive () const |
| Get activation flag. Returns true if game screen is active.
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void | SetMouseVisible (bool enable) |
| Set whether the operating system mouse cursor is visible.
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void | SetMouseGrabbed (bool grab) |
| Set whether the mouse is currently being grabbed by an operation.
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void | SetMouseMode (MouseMode mode) |
| Set the mouse mode.
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void | SetCursor (Cursor *cursor) |
| Set cursor UI element.
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Cursor * | GetCursor () const |
| Return cursor.
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bool | IsMouseVisible () const |
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bool | IsMouseGrabbed () const |
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MouseMode | GetMouseMode () const |
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UIElement * | GetUIRoot () const |
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void | SetUICustomSize (const IntVector2 &size) |
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void | SetUICustomSize (int width, int height) |
| Set custom size of the root element.
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const IntVector2 & | GetUICustomSize () const |
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void | SetNumViewports (unsigned num) |
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void | SetViewport (unsigned index, Viewport *viewport) |
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void | SetDefaultFogColor (const Color &color) |
| Set default zone fog color.
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Viewport * | GetViewport (unsigned index) const |
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Viewport * | GetViewportForScene (Scene *scene, unsigned index) const |
| Return nth backbuffer viewport associated to a scene. Index 0 returns the first.
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const Color & | GetDefaultFogColor () const |
| Get default zone fog color.
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| Object (Context *context) |
| Construct.
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| ~Object () override |
| Destruct. Clean up self from event sender & receiver structures.
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virtual StringHash | GetType () const =0 |
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virtual const ea::string & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info.
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virtual bool | IsInstanceOf (StringHash type) const =0 |
| Check whether current instance implements specified type.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
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virtual void | SerializeInBlock (Archive &archive) |
| Serialize content from/to archive. May throw ArchiveException.
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template<typename T > |
bool | IsInstanceOf () const |
| Check current instance is type of specified class.
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template<typename T > |
T * | Cast () |
| Cast the object to specified most derived class.
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template<typename T > |
const T * | Cast () const |
| Cast the object to specified most derived class.
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void | SubscribeToEventManual (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
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void | SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
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template<class T > |
void | SubscribeToEvent (StringHash eventType, T handler) |
| Subscribe to an event that can be sent by any sender.
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template<class T > |
void | SubscribeToEvent (Object *sender, StringHash eventType, T handler) |
| Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions) |
| Unsubscribe from all events except those listed.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions) |
| Unsubscribe from all events except those with listed senders.
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void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
void | SendEvent (StringHash eventType, const Args &... args) |
| Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
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Context * | GetContext () const |
| Return execution context.
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const Variant & | GetGlobalVar (StringHash key) const |
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const VariantMap & | GetGlobalVars () const |
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void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type.
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Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| Return whether has subscribed to any event.
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template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
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const ea::string & | GetCategory () const |
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void | SendEvent (StringHash eventType, const VariantMap &eventData) |
| Send event with parameters to all subscribers.
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void | SetBlockEvents (bool block) |
| Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| Return sending and receiving events blocking status.
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| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| Prevent assignment.
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int | AddRef () |
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int | ReleaseRef () |
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int | Refs () const |
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int | WeakRefs () const |
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RefCount * | RefCountPtr () const |
| Return pointer to the reference count structure.
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bool | HasScriptObject () const |
| Return true if script runtime object wrapping this native object exists.
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bool | IsScriptStrongRef () const |
| Return true if script reference is strong.
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Splash screen application state.