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Urho3D::Texture Class Reference

Base class for texture resources. More...

#include <Urho3D/Graphics/Texture.h>

Inheritance diagram for Urho3D::Texture:
Urho3D::ResourceWithMetadata Urho3D::Resource Urho3D::Object Urho3D::RefCounted Urho3D::Texture2D Urho3D::Texture2DArray Urho3D::Texture3D Urho3D::TextureCube

Public Member Functions

 Texture (Context *context)
 Construct.
 
 ~Texture () override
 Destruct.
 
TextureFormat GetFormat () const
 
bool IsCompressed () const
 
unsigned GetLevels () const
 
int GetWidth () const
 
int GetHeight () const
 
IntVector2 GetSize () const
 Return size.
 
IntRect GetRect () const
 Return viewport rectange.
 
int GetDepth () const
 Return depth.
 
TextureFilterMode GetFilterMode () const
 
TextureAddressMode GetAddressMode (TextureCoordinate coord) const
 
unsigned GetAnisotropy () const
 
bool GetShadowCompare () const
 Return whether shadow compare is enabled.
 
bool GetLinear () const
 Return whether the texture data are in linear space (instead of gamma space).
 
bool GetSRGB () const
 
int GetMultiSample () const
 
bool GetAutoResolve () const
 
TextureGetBackupTexture () const
 
RenderSurfaceGetRenderSurface (unsigned index=0) const
 Return render surface for given index.
 
int GetMipsToSkip (MaterialQuality quality) const
 
int GetLevelWidth (unsigned level) const
 
int GetLevelHeight (unsigned level) const
 
int GetLevelDepth (unsigned level) const
 Return mip level depth, or 0 if level does not exist.
 
unsigned GetDataSize (int width, int height) const
 Return data size in bytes for a rectangular region.
 
unsigned GetDataSize (int width, int height, int depth) const
 Return data size in bytes for a volume region.
 
unsigned GetRowDataSize (int width) const
 Return data size in bytes for a pixel or block row.
 
unsigned GetComponents () const
 
void SetParameters (XMLFile *file)
 Set additional parameters from an XML file.
 
void SetParameters (const XMLElement &element)
 Set additional parameters from an XML element.
 
void SetFilterMode (TextureFilterMode mode)
 
void SetAddressMode (TextureCoordinate coord, TextureAddressMode mode)
 
void SetAnisotropy (unsigned level)
 
void SetShadowCompare (bool enable)
 Set shadow compare mode.
 
void SetNumLevels (unsigned levels)
 Set number of requested mip levels. Needs to be called before setting size. More...
 
void SetLinear (bool linear)
 Set whether the texture data is in linear color space (instead of gamma space).
 
void SetSRGB (bool enable)
 
void SetBackupTexture (Texture *texture)
 
void SetMipsToSkip (MaterialQuality quality, int toSkip)
 
bool IsRenderTarget () const
 
bool IsDepthStencil () const
 
bool IsUnorderedAccess () const
 
- Public Member Functions inherited from Urho3D::Resource
 Resource (Context *context)
 Construct.
 
bool Load (Deserializer &source)
 Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded.
 
virtual bool BeginLoad (Deserializer &source)
 Load resource from stream. May be called from a worker thread. Return true if successful.
 
virtual bool EndLoad ()
 Finish resource loading. Always called from the main thread. Return true if successful.
 
virtual bool Save (Serializer &dest) const
 Save resource. Return true if successful.
 
bool LoadFile (const FileIdentifier &fileName)
 Load resource from file.
 
virtual bool SaveFile (const FileIdentifier &fileName) const
 Save resource to file.
 
void SetName (const ea::string &name)
 
void SetMemoryUse (unsigned size)
 Set memory use in bytes, possibly approximate.
 
void ResetUseTimer ()
 Reset last used timer.
 
void SetAsyncLoadState (AsyncLoadState newState)
 Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user.
 
void SetAbsoluteFileName (const ea::string &fileName)
 Set absolute file name.
 
const ea::string & GetName () const
 
StringHash GetNameHash () const
 Return name hash.
 
unsigned GetMemoryUse () const
 
unsigned GetUseTimer ()
 
AsyncLoadState GetAsyncLoadState () const
 Return the asynchronous loading state.
 
const ea::string & GetAbsoluteFileName () const
 Return absolute file name.
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const ea::string & GetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
virtual void SerializeInBlock (Archive &archive)
 Serialize content from/to archive. May throw ArchiveException.
 
bool IsInstanceOf (StringHash type) const
 Check current instance is type of specified type.
 
bool IsInstanceOf (const TypeInfo *typeInfo) const
 Check current instance is type of specified type.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
template<class T >
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
 
template<class T >
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const ea::string & GetCategory () const
 
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
int AddRef ()
 
int ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
 
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
 
bool IsScriptStrongRef () const
 Return true if script reference is strong.
 

Protected Member Functions

void CheckTextureBudget (StringHash type)
 Check whether texture memory budget has been exceeded. Free unused materials in that case to release the texture references.
 
bool CreateForImage (const RawTextureParams &baseParams, Image *image)
 
bool UpdateFromImage (unsigned arraySlice, Image *image)
 Set texture data from image.
 
bool ReadToImage (unsigned arraySlice, unsigned level, Image *image)
 Read texture data to image.
 

Protected Attributes

unsigned requestedLevels_ {}
 Requested mip levels.
 
bool requestedSRGB_ {}
 Whether sRGB sampling and writing is requested.
 
unsigned mipsToSkip_ [MAX_TEXTURE_QUALITY_LEVELS] {2, 1, 0}
 Mip levels to skip when loading per texture quality setting.
 
bool linear_ {}
 Whether the texture data is in linear color space (instead of gamma space).
 
bool resolveDirty_ {}
 Multisampling resolve needed -flag.
 
bool levelsDirty_ {}
 Mipmap levels regeneration needed -flag.
 
SharedPtr< TexturebackupTexture_
 Backup texture.
 
ea::vector< SharedPtr< RenderSurface > > renderSurfaces_
 Render surface(s).
 
unsigned mostDetailedLevel_ {}
 Most detailed mip level currently used.
 
- Protected Attributes inherited from Urho3D::Object
WeakPtr< Contextcontext_
 Execution context.
 

Private Member Functions

 URHO3D_OBJECT (Texture, ResourceWithMetadata)
 
void HandleRenderSurfaceUpdate ()
 Handle render surface update event.
 
void OnCreateGPU () override
 
void OnDestroyGPU () override
 
bool TryRestore () override
 

Additional Inherited Members

- Static Public Member Functions inherited from Urho3D::Resource
static ResourceLoadFromCache (Context *context, StringHash type, const ea::string &name)
 Load resource by reference.
 
- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 

Detailed Description

Base class for texture resources.

Member Function Documentation

◆ CreateForImage()

bool Urho3D::Texture::CreateForImage ( const RawTextureParams &  baseParams,
Image image 
)
protected

Create texture so it can fit the image. Size and format are deduced from the image. Number of mips is adjusted according to the image.

◆ GetAddressMode()

TextureAddressMode Urho3D::Texture::GetAddressMode ( TextureCoordinate  coord) const
inline

Return addressing mode by texture coordinate.

◆ GetAnisotropy()

unsigned Urho3D::Texture::GetAnisotropy ( ) const
inline

Return texture max. anisotropy level. Value 0 means to use the default value from Renderer.

◆ GetAutoResolve()

bool Urho3D::Texture::GetAutoResolve ( ) const
inline

Return texture multisampling autoresolve mode. When true, the texture is resolved before being sampled on SetTexture(). When false, the texture will not be resolved and must be read as individual samples in the shader.

◆ GetBackupTexture()

Texture* Urho3D::Texture::GetBackupTexture ( ) const
inline

Return backup texture.

◆ GetComponents()

unsigned Urho3D::Texture::GetComponents ( ) const

Return number of image components required to receive pixel data from GetData(), or 0 for compressed images.

◆ GetFilterMode()

TextureFilterMode Urho3D::Texture::GetFilterMode ( ) const
inline

Return filtering mode.

◆ GetFormat()

TextureFormat Urho3D::Texture::GetFormat ( ) const
inline

Return API-specific texture format.

◆ GetHeight()

int Urho3D::Texture::GetHeight ( ) const
inline

Return height.

◆ GetLevelHeight()

int Urho3D::Texture::GetLevelHeight ( unsigned  level) const

Return mip level width, or 0 if level does not exist.

◆ GetLevels()

unsigned Urho3D::Texture::GetLevels ( ) const
inline

Return number of mip levels.

◆ GetLevelWidth()

int Urho3D::Texture::GetLevelWidth ( unsigned  level) const

Return mip level width, or 0 if level does not exist.

◆ GetMipsToSkip()

int Urho3D::Texture::GetMipsToSkip ( MaterialQuality  quality) const

Return mip levels to skip on a quality setting when loading.

◆ GetMultiSample()

int Urho3D::Texture::GetMultiSample ( ) const
inline

Return texture multisampling level (1 = no multisampling).

◆ GetSRGB()

bool Urho3D::Texture::GetSRGB ( ) const

Return whether is using sRGB sampling and writing.

◆ GetWidth()

int Urho3D::Texture::GetWidth ( ) const
inline

Return width.

◆ IsCompressed()

bool Urho3D::Texture::IsCompressed ( ) const

Return whether the texture format is compressed.

◆ IsRenderTarget()

bool Urho3D::Texture::IsRenderTarget ( ) const
inline

Getters.

◆ OnCreateGPU()

void Urho3D::Texture::OnCreateGPU ( )
overrideprivate

Implement RawTexture.

◆ SetAddressMode()

void Urho3D::Texture::SetAddressMode ( TextureCoordinate  coord,
TextureAddressMode  mode 
)

Set addressing mode by texture coordinate.

◆ SetAnisotropy()

void Urho3D::Texture::SetAnisotropy ( unsigned  level)

Set texture max. anisotropy level. No effect if not using anisotropic filtering. Value 0 (default) uses the default setting from Renderer.

◆ SetBackupTexture()

void Urho3D::Texture::SetBackupTexture ( Texture texture)

Set backup texture to use when rendering to this texture.

◆ SetFilterMode()

void Urho3D::Texture::SetFilterMode ( TextureFilterMode  mode)

Set default texture sampler. If this is called for already used texture, send ReloadFinished event from this texture. Set filtering mode.

◆ SetMipsToSkip()

void Urho3D::Texture::SetMipsToSkip ( MaterialQuality  quality,
int  toSkip 
)

Set mip levels to skip on a quality setting when loading. Ensures higher quality levels do not skip more.

◆ SetNumLevels()

void Urho3D::Texture::SetNumLevels ( unsigned  levels)

Set number of requested mip levels. Needs to be called before setting size.

Set texture properties. Texture should be reloaded after calling this. The default value (0) allocates as many mip levels as necessary to reach 1x1 size. Set value 1 to disable mipmapping. Note that rendertargets need to regenerate mips dynamically after rendering, which may cost performance. Screen buffers and shadow maps allocated by Renderer will have mipmaps disabled.

◆ SetSRGB()

void Urho3D::Texture::SetSRGB ( bool  enable)

Set sRGB sampling and writing mode.


The documentation for this class was generated from the following files: