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Urho3D::GraphicsSettings Struct Reference

Graphics settings that should be configured before initialization. More...

#include <Urho3D/Graphics/Graphics.h>

Inheritance diagram for Urho3D::GraphicsSettings:

Public Attributes

ShaderTranslationPolicy shaderTranslationPolicy_ {}
 Current shader translation policy.
 
FileIdentifier shaderCacheDir_
 Directory to store cached compiled shaders and logged shader sources.
 
bool logShaderSources_ {}
 Whether to log all compiled shaders.
 
bool validateShaders_ {}
 Whether the shader validation is enabled.
 
bool discardShaderCache_ {}
 Whether to discard shader cache on the disk.
 
bool cacheShaders_ {}
 Whether to cache shaders compiled during this run on the disk.
 

Detailed Description

Graphics settings that should be configured before initialization.


The documentation for this struct was generated from the following file: