Rebel Fork Framework
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#include <Urho3D/RenderPipeline/BatchStateCache.h>
Public Attributes | |
Drawable * | drawable_ {} |
LightProcessor * | pixelLight_ {} |
unsigned | pixelLightIndex_ {} |
Public Attributes inherited from Urho3D::BatchStateLookupKey | |
unsigned | drawableHash_ {} |
unsigned | pixelLightHash_ {} |
GeometryType | geometryType_ {} |
Geometry * | geometry_ {} |
Material * | material_ {} |
Pass * | pass_ {} |
Additional Inherited Members | |
Public Member Functions inherited from Urho3D::BatchStateLookupKey | |
bool | operator== (const BatchStateLookupKey &rhs) const |
unsigned | ToHash () const |
Key used to create cached pipeline states for PipelineBatch. Contains actual objects instead of just hashes.