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| Geometry (Context *context) |
| Construct with one empty vertex buffer.
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| ~Geometry () override |
| Destruct.
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bool | SetNumVertexBuffers (unsigned num) |
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bool | SetVertexBuffer (unsigned index, VertexBuffer *buffer) |
| Set a vertex buffer by index.
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void | SetVertexBuffers (const ea::vector< SharedPtr< VertexBuffer >> &vertexBuffers) |
| Set all vertex buffers at once.
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void | SetIndexBuffer (IndexBuffer *buffer) |
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bool | SetDrawRange (PrimitiveType type, unsigned indexStart, unsigned indexCount, bool getUsedVertexRange=true) |
| Set the draw range.
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bool | SetDrawRange (PrimitiveType type, unsigned indexStart, unsigned indexCount, unsigned vertexStart, unsigned vertexCount, bool checkIllegal=true) |
| Set the draw range.
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void | SetLodDistance (float distance) |
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void | SetRawVertexData (const ea::shared_array< unsigned char > &data, const ea::vector< VertexElement > &elements) |
| Override raw vertex data to be returned for CPU-side operations.
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void | SetRawVertexData (const ea::shared_array< unsigned char > &data, unsigned elementMask) |
| Override raw vertex data to be returned for CPU-side operations using a legacy vertex bitmask.
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void | SetRawIndexData (const ea::shared_array< unsigned char > &data, unsigned indexSize) |
| Override raw index data to be returned for CPU-side operations.
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const ea::vector< SharedPtr< VertexBuffer > > & | GetVertexBuffers () const |
| Return all vertex buffers.
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unsigned | GetNumVertexBuffers () const |
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VertexBuffer * | GetVertexBuffer (unsigned index) const |
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IndexBuffer * | GetIndexBuffer () const |
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PrimitiveType | GetPrimitiveType () const |
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unsigned | GetIndexStart () const |
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unsigned | GetIndexCount () const |
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unsigned | GetVertexStart () const |
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unsigned | GetVertexCount () const |
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float | GetLodDistance () const |
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unsigned | GetEffectiveIndexCount () const |
| Return index or vertex count depending on whether the index buffer is used.
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unsigned | GetPrimitiveCount () const |
| Return number of primitives.
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void | GetRawData (const unsigned char *&vertexData, unsigned &vertexSize, const unsigned char *&indexData, unsigned &indexSize, const ea::vector< VertexElement > *&elements) const |
| Return raw vertex and index data for CPU operations, or null pointers if not available. Will return data of the first vertex buffer if override data not set.
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void | GetRawDataShared (ea::shared_array< unsigned char > &vertexData, unsigned &vertexSize, ea::shared_array< unsigned char > &indexData, unsigned &indexSize, const ea::vector< VertexElement > *&elements) const |
| Return raw vertex and index data for CPU operations, or null pointers if not available. Will return data of the first vertex buffer if override data not set.
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float | GetHitDistance (const Ray &ray, Vector3 *outNormal=nullptr, Vector2 *outUV=nullptr) const |
| Return ray hit distance or infinity if no hit. Requires raw data to be set. Optionally return hit normal and hit uv coordinates at intersect point.
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bool | IsInside (const Ray &ray) const |
| Return whether or not the ray is inside geometry.
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bool | IsEmpty () const |
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bool | IsInstanced (GeometryType geometryType) const |
| Return whether the geometry can be rendered using instancing buffer.
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| Object (Context *context) |
| Construct.
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| ~Object () override |
| Destruct. Clean up self from event sender & receiver structures.
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virtual StringHash | GetType () const =0 |
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virtual const ea::string & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info.
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virtual bool | IsInstanceOf (StringHash type) const =0 |
| Check whether current instance implements specified type.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
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virtual void | SerializeInBlock (Archive &archive) |
| Serialize content from/to archive. May throw ArchiveException.
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template<typename T > |
bool | IsInstanceOf () const |
| Check current instance is type of specified class.
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template<typename T > |
T * | Cast () |
| Cast the object to specified most derived class.
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template<typename T > |
const T * | Cast () const |
| Cast the object to specified most derived class.
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void | SubscribeToEventManual (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
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void | SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
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template<class T > |
void | SubscribeToEvent (StringHash eventType, T handler) |
| Subscribe to an event that can be sent by any sender.
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template<class T > |
void | SubscribeToEvent (Object *sender, StringHash eventType, T handler) |
| Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions) |
| Unsubscribe from all events except those listed.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions) |
| Unsubscribe from all events except those with listed senders.
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void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
void | SendEvent (StringHash eventType, const Args &... args) |
| Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
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Context * | GetContext () const |
| Return execution context.
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const Variant & | GetGlobalVar (StringHash key) const |
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const VariantMap & | GetGlobalVars () const |
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void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type.
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Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| Return whether has subscribed to any event.
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template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
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const ea::string & | GetCategory () const |
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void | SendEvent (StringHash eventType, const VariantMap &eventData) |
| Send event with parameters to all subscribers.
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void | SetBlockEvents (bool block) |
| Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| Return sending and receiving events blocking status.
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| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| Prevent assignment.
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int | AddRef () |
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int | ReleaseRef () |
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int | Refs () const |
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int | WeakRefs () const |
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RefCount * | RefCountPtr () const |
| Return pointer to the reference count structure.
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bool | HasScriptObject () const |
| Return true if script runtime object wrapping this native object exists.
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bool | IsScriptStrongRef () const |
| Return true if script reference is strong.
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virtual | ~PipelineStateTracker () |
| Destruct.
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unsigned | GetPipelineStateHash () const |
| Return (partial) pipeline state hash. Save to call from multiple threads as long as the object is not changing.
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void | MarkPipelineStateHashDirty () |
| Mark pipeline state hash as dirty.
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| IDFamily () |
| Construct.
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| ~IDFamily () |
| Destruct.
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unsigned | GetObjectID () const |
| Return unique object ID or 0 if not assigned.
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void | AcquireObjectID () |
| Acquire unique object ID. Ignored if unique ID is already acquired.
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void | ReleaseObjectID () |
| Release unique object ID. Ignored if unique ID is already released.
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Defines one or more vertex buffers, an index buffer and a draw range.