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| Audio (Context *context) |
| Construct.
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| ~Audio () override |
| Destruct. Terminate the audio thread and free the audio buffer.
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bool | SetMode (int bufferLengthMSec, int mixRate, SpeakerMode mode, bool interpolation=true) |
| Initialize sound output with specified buffer length and output mode.
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bool | RefreshMode () |
| Re-initialize sound output with same parameters.
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void | Close () |
| Shutdown this audio device, likely because we've lost it.
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void | Update (float timeStep) |
| Run update on sound sources. Not required for continued playback, but frees unused sound sources & sounds and updates 3D positions.
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bool | Play () |
| Restart sound output.
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void | Stop () |
| Suspend sound output.
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void | SetMasterGain (const ea::string &type, float gain) |
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void | PauseSoundType (const ea::string &type) |
| Pause playback of specific sound type. This allows to suspend e.g. sound effects or voice when the game is paused. By default all sound types are unpaused.
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void | ResumeSoundType (const ea::string &type) |
| Resume playback of specific sound type.
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void | ResumeAll () |
| Resume playback of all sound types.
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void | SetListener (SoundListener *listener) |
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void | StopSound (Sound *sound) |
| Stop any sound source playing a certain sound clip.
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unsigned | GetSampleSize () const |
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int | GetMixRate () const |
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unsigned | GetBufferLengthMS () const |
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bool | GetInterpolation () const |
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SpeakerMode | GetSpeakerMode () const |
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bool | IsPlaying () const |
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bool | IsInitialized () const |
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float | GetMasterGain (const ea::string &type) const |
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bool | IsSoundTypePaused (const ea::string &type) const |
| Return whether specific sound type has been paused.
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SoundListener * | GetListener () const |
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const ea::vector< SoundSource * > & | GetSoundSources () const |
| Return all sound sources.
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bool | HasMasterGain (const ea::string &type) const |
| Return whether the specified master gain has been defined.
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void | AddSoundSource (SoundSource *soundSource) |
| Add a sound source to keep track of. Called by SoundSource.
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void | RemoveSoundSource (SoundSource *soundSource) |
| Remove a sound source. Called by SoundSource.
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Mutex & | GetMutex () |
| Return audio thread mutex.
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float | GetSoundSourceMasterGain (StringHash typeHash) const |
| Return sound type specific gain multiplied by master gain.
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void | MixOutput (void *dest, unsigned samples) |
| Mix sound sources into the buffer.
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StringVector | EnumerateMicrophones () const |
| Returns a pretty-name list of all attached microphones.
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SharedPtr< Microphone > | CreateMicrophone (const ea::string &name, bool forSpeechRecog, unsigned wantedFreq, unsigned silenceLevelLimit=0) |
| Constructs a microphone from a pretty-name (found via EnumerateMicrophones()).
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void | CloseMicrophoneForLoss (unsigned which) |
| Disables a microphone that has been lost.
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| Object (Context *context) |
| Construct.
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| ~Object () override |
| Destruct. Clean up self from event sender & receiver structures.
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virtual StringHash | GetType () const =0 |
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virtual const ea::string & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info.
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virtual bool | IsInstanceOf (StringHash type) const =0 |
| Check whether current instance implements specified type.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event.
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virtual void | SerializeInBlock (Archive &archive) |
| Serialize content from/to archive. May throw ArchiveException.
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template<typename T > |
bool | IsInstanceOf () const |
| Check current instance is type of specified class.
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template<typename T > |
T * | Cast () |
| Cast the object to specified most derived class.
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template<typename T > |
const T * | Cast () const |
| Cast the object to specified most derived class.
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void | SubscribeToEventManual (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender.
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void | SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event.
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template<class T > |
void | SubscribeToEvent (StringHash eventType, T handler) |
| Subscribe to an event that can be sent by any sender.
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template<class T > |
void | SubscribeToEvent (Object *sender, StringHash eventType, T handler) |
| Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions) |
| Unsubscribe from all events except those listed.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions) |
| Unsubscribe from all events except those with listed senders.
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void | SendEvent (StringHash eventType) |
| Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
void | SendEvent (StringHash eventType, const Args &... args) |
| Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
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Context * | GetContext () const |
| Return execution context.
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const Variant & | GetGlobalVar (StringHash key) const |
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const VariantMap & | GetGlobalVars () const |
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void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type.
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Object * | GetEventSender () const |
| Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| Return whether has subscribed to any event.
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template<class T > |
T * | GetSubsystem () const |
| Template version of returning a subsystem.
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const ea::string & | GetCategory () const |
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void | SendEvent (StringHash eventType, const VariantMap &eventData) |
| Send event with parameters to all subscribers.
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void | SetBlockEvents (bool block) |
| Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| Return sending and receiving events blocking status.
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| RefCounted () |
| Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| Prevent assignment.
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int | AddRef () |
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int | ReleaseRef () |
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int | Refs () const |
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int | WeakRefs () const |
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RefCount * | RefCountPtr () const |
| Return pointer to the reference count structure.
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bool | HasScriptObject () const |
| Return true if script runtime object wrapping this native object exists.
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bool | IsScriptStrongRef () const |
| Return true if script reference is strong.
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