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Rebel Fork Framework
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#include "../Container/TransformedSpan.h"#include "../Core/Signal.h"#include "../Graphics/ReflectionProbeData.h"#include "../Math/BoundingBox.h"#include "../RenderAPI/PipelineState.h"#include "../RenderPipeline/RenderPipeline.h"#include "../Scene/Component.h"#include "../Scene/TrackedComponent.h"#include <EASTL/optional.h>#include <EASTL/unordered_set.h>Classes | |
| struct | Urho3D::CubemapUpdateResult |
| struct | Urho3D::CubemapRenderingSettings |
| struct | Urho3D::CubemapUpdateParameters |
| class | Urho3D::CubemapRenderer |
| Utility class that handles cubemap rendering from scene. More... | |
| struct | Urho3D::CubemapRenderer::CachedPipelineStates |
Enumerations | |
| enum class | CubemapUpdateStage { Idle , RenderFaces , Ready } |