Rebel Fork Framework
CubemapRenderer.h File Reference
#include "../Container/TransformedSpan.h"
#include "../Core/Signal.h"
#include "../Graphics/ReflectionProbeData.h"
#include "../Math/BoundingBox.h"
#include "../RenderAPI/PipelineState.h"
#include "../RenderPipeline/RenderPipeline.h"
#include "../Scene/Component.h"
#include "../Scene/TrackedComponent.h"
#include <EASTL/optional.h>
#include <EASTL/unordered_set.h>

Classes

struct  Urho3D::CubemapUpdateResult
 
struct  Urho3D::CubemapRenderingSettings
 
struct  Urho3D::CubemapUpdateParameters
 
class  Urho3D::CubemapRenderer
 Utility class that handles cubemap rendering from scene. More...
 
struct  Urho3D::CubemapRenderer::CachedPipelineStates
 

Enumerations

enum  CubemapUpdateStage { Idle, RenderFaces, Ready }