Rebel Fork Framework
LightBakingSettings.h File Reference
#include "../Math/Vector3.h"
#include "../Resource/ImageCube.h"
#include <EASTL/string.h>

Classes

struct  Urho3D::LightmapChartingSettings
 Lightmap chart allocation settings. More...
 
struct  Urho3D::LightmapGeometryBakingSettings
 Lightmap geometry buffer baking settings. More...
 
struct  Urho3D::GeometryBufferPreprocessSettings
 Settings for geometry buffer preprocessing. More...
 
struct  Urho3D::EmissionLightTracingSettings
 Parameters of emission light tracing. More...
 
struct  Urho3D::DirectLightTracingSettings
 Parameters of direct light tracing. More...
 
struct  Urho3D::IndirectLightTracingSettings
 Parameters of indirect light tracing. More...
 
struct  Urho3D::EdgeStoppingGaussFilterParameters
 Parameters for indirect light filtering. More...
 
struct  Urho3D::LightmapStitchingSettings
 Lightmap stitching settings. More...
 
struct  Urho3D::LightCalculationProperties
 Light calculation properties that can be used to adjust result. More...
 
struct  Urho3D::IncrementalLightBakerSettings
 Incremental light baker settings. More...
 
struct  Urho3D::LightBakingSettings
 Aggregated light baking settings. More...