Rebel Fork Framework
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Settings for geometry buffer preprocessing. More...
#include <Urho3D/Graphics/LightBakingSettings.h>
Public Attributes | |
unsigned | numTasks_ { 1 } |
Number of tasks to spawn. | |
float | constPositionBackfaceBias_ { 0.0f } |
Determines how much position is pushed from behind backface to prevent shadow bleeding. | |
float | scaledPositionBackfaceBias_ { 0.00002f } |
Determines how much position is pushed from behind backface to prevent shadow bleeding. Scaled with position itself. | |
Settings for geometry buffer preprocessing.