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Urho3D::LightCalculationProperties Struct Reference

Light calculation properties that can be used to adjust result. More...

#include <Urho3D/Graphics/LightBakingSettings.h>

Public Attributes

float emissionBrightness_ { 1.0f }
 Emission light brightness multiplier.
 

Detailed Description

Light calculation properties that can be used to adjust result.


The documentation for this struct was generated from the following file: