Rebel Fork Framework
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Lightmap stitching settings. More...
#include <Urho3D/Graphics/LightBakingSettings.h>
Public Attributes | |
unsigned | numIterations_ { 8 } |
Number of iterations. | |
float | blendFactor_ { 0.5f } |
Blend factor. | |
ea::string | stitchBackgroundModelName_ { "Models/Plane.mdl" } |
Model used for background during stitching. | |
ea::string | stitchBackgroundTechniqueName_ { "Techniques/DiffUnlit.xml" } |
Technique used for background during stitching. | |
ea::string | stitchSeamsTechniqueName_ { "Techniques/DiffUnlitAlpha.xml" } |
Technique used for seams rendering during stitching. | |
Lightmap stitching settings.