Rebel Fork Framework
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Incremental light baker settings. More...
#include <Urho3D/Graphics/LightBakingSettings.h>
Public Attributes | |
Vector3 | chunkSize_ = Vector3::ONE * 128.0f |
Size of the chunk. | |
float | indirectPadding_ = 32.0f |
Additional space around chunk to collect indirect lighting. | |
float | directionalLightShadowDistance_ = 128.0f |
Shadow casting distance for directional light. | |
ea::string | outputDirectory_ |
Output directory name. | |
ea::string | giDataFileName_ { "GI.bin" } |
Global illumination data file. | |
ea::string | lightmapNameFormat_ { "Textures/Lightmap-{}.png" } |
ea::string | lightProbeGroupNameFormat_ { "Binary/LightProbeGroup-{}-{}-{}-{}.bin" } |
Incremental light baker settings.
ea::string Urho3D::IncrementalLightBakerSettings::lightmapNameFormat_ { "Textures/Lightmap-{}.png" } |
Lightmap name format string. Placeholder 1: global lightmap index.
ea::string Urho3D::IncrementalLightBakerSettings::lightProbeGroupNameFormat_ { "Binary/LightProbeGroup-{}-{}-{}-{}.bin" } |
Light probe group name format string. Placeholders 1-3: x, y and z components of chunk index. Placeholder 4: light probe group index within chunk.