Rebel Fork Framework
Urho3D::WorkItem Struct Reference

Deprecated. More...

#include <Urho3D/Core/WorkQueue.h>

Inheritance diagram for Urho3D::WorkItem:

Public Attributes

void(* workFunction_ )(const WorkItem *, unsigned)
 Work function. Called with the work item and thread index (0 = main thread) as parameters.
void * start_ {}
 Data start pointer.
void * end_ {}
 Data end pointer.
void * aux_ {}
 Auxiliary data pointer.
unsigned priority_ {}
 Priority. Higher value = will be completed first.

Private Attributes

WorkFunction workLambda_
 Work function. Called without any parameters.


class WorkQueue

Additional Inherited Members

- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
int AddRef ()
int ReleaseRef ()
int Refs () const
int WeakRefs () const
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
bool IsScriptStrongRef () const
 Return true if script reference is strong.

Detailed Description


The documentation for this struct was generated from the following file: