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| OutlineScenePass (RenderPipelineInterface *renderPipeline, DrawableProcessor *drawableProcessor, BatchStateCacheCallback *callback, const StringVector &outlinedPasses, DrawableProcessorPassFlags flags=DrawableProcessorPassFlag::None) |
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void | SetOutlineGroups (Scene *scene, bool drawDebugOutlines) |
| | Initialize outline groups from scene. Should be called every frame.
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| void | PrepareInstancingBuffer (BatchRenderer *batchRenderer) override |
| | Prepare instancing buffer for scene pass.
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const PipelineBatchGroup< PipelineBatchByState > & | GetBatches () |
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bool | HasBatches () const |
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| void | OnBatchesReady () override |
| | Called when batches are ready.
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| AddBatchResult | AddCustomBatch (unsigned threadIndex, Drawable *drawable, unsigned sourceBatchIndex, Technique *technique) override |
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| bool | CreatePipelineState (GraphicsPipelineStateDesc &desc, PipelineStateBuilder *builder, const BatchStateCreateKey &key, const BatchStateCreateContext &ctx) override |
| | Callback for pipeline state initialization.
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| ScenePass (RenderPipelineInterface *renderPipeline, DrawableProcessor *drawableProcessor, BatchStateCacheCallback *callback, DrawableProcessorPassFlags flags, const ea::string &deferredPass, const ea::string &unlitBasePass, const ea::string &litBasePass, const ea::string &lightPass) |
| | Construct pass with forward lighting.
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| ScenePass (RenderPipelineInterface *renderPipeline, DrawableProcessor *drawableProcessor, BatchStateCacheCallback *callback, DrawableProcessorPassFlags flags, const ea::string &pass) |
| | Construct pass without forward lighting.
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| BatchCompositorPass (RenderPipelineInterface *renderPipeline, DrawableProcessor *drawableProcessor, BatchStateCacheCallback *callback, DrawableProcessorPassFlags flags, unsigned deferredPassIndex, unsigned unlitBasePassIndex, unsigned litBasePassIndex, unsigned lightPassIndex) |
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void | SetForwardOutputDesc (const PipelineStateOutputDesc &desc) |
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void | SetDeferredOutputDesc (const PipelineStateOutputDesc &desc) |
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void | ComposeBatches () |
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bool | HasBatches () const |
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| DrawableProcessorPass (RenderPipelineInterface *renderPipeline, DrawableProcessorPassFlags flags, unsigned deferredPassIndex, unsigned unlitBasePassIndex, unsigned litBasePassIndex, unsigned lightPassIndex) |
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void | SetEnabled (bool enabled) |
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bool | IsEnabled () const |
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AddBatchResult | AddBatch (unsigned threadIndex, Drawable *drawable, unsigned sourceBatchIndex, Technique *technique) |
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DrawableProcessorPassFlags | GetFlags () const |
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bool | IsFlagSet (DrawableProcessorPassFlags flag) const |
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bool | HasLightPass () const |
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| Object (Context *context) |
| | Construct.
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| ~Object () override |
| | Destruct. Clean up self from event sender & receiver structures.
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| virtual StringHash | GetType () const =0 |
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| virtual const ea::string & | GetTypeName () const =0 |
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virtual const TypeInfo * | GetTypeInfo () const =0 |
| | Return type info.
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virtual bool | IsInstanceOf (StringHash type) const =0 |
| | Check whether current instance implements specified type.
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virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| | Handle event.
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| virtual void | SerializeInBlock (Archive &archive) |
| | Serialize content from/to archive. May throw ArchiveException.
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template<typename T > |
| bool | IsInstanceOf () const |
| | Check current instance is type of specified class.
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template<typename T > |
| T * | Cast () |
| | Cast the object to specified most derived class.
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template<typename T > |
| const T * | Cast () const |
| | Cast the object to specified most derived class.
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void | SubscribeToEventManual (StringHash eventType, EventHandler *handler) |
| | Subscribe to an event that can be sent by any sender.
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void | SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler) |
| | Subscribe to a specific sender's event.
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template<class T > |
| void | SubscribeToEvent (StringHash eventType, T handler) |
| | Subscribe to an event that can be sent by any sender.
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template<class T > |
| void | SubscribeToEvent (Object *sender, StringHash eventType, T handler) |
| | Subscribe to a specific sender's event.
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void | UnsubscribeFromEvent (StringHash eventType) |
| | Unsubscribe from an event.
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void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| | Unsubscribe from a specific sender's event.
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void | UnsubscribeFromEvents (Object *sender) |
| | Unsubscribe from a specific sender's events.
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void | UnsubscribeFromAllEvents () |
| | Unsubscribe from all events.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions) |
| | Unsubscribe from all events except those listed.
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void | UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions) |
| | Unsubscribe from all events except those with listed senders.
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void | SendEvent (StringHash eventType) |
| | Send event to all subscribers.
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void | SendEvent (StringHash eventType, VariantMap &eventData) |
| | Send event with parameters to all subscribers.
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VariantMap & | GetEventDataMap () const |
| | Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
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template<typename... Args> |
| void | SendEvent (StringHash eventType, const Args &... args) |
| | Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
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Context * | GetContext () const |
| | Return execution context.
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| const Variant & | GetGlobalVar (StringHash key) const |
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| const VariantMap & | GetGlobalVars () const |
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| void | SetGlobalVar (StringHash key, const Variant &value) |
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Object * | GetSubsystem (StringHash type) const |
| | Return subsystem by type.
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Object * | GetEventSender () const |
| | Return active event sender. Null outside event handling.
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EventHandler * | GetEventHandler () const |
| | Return active event handler. Null outside event handling.
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bool | HasSubscribedToEvent (StringHash eventType) const |
| | Return whether has subscribed to an event without specific sender.
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bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| | Return whether has subscribed to a specific sender's event.
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bool | HasEventHandlers () const |
| | Return whether has subscribed to any event.
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template<class T > |
| T * | GetSubsystem () const |
| | Template version of returning a subsystem.
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| const ea::string & | GetCategory () const |
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void | SendEvent (StringHash eventType, const VariantMap &eventData) |
| | Send event with parameters to all subscribers.
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void | SetBlockEvents (bool block) |
| | Block object from sending and receiving events.
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bool | GetBlockEvents () const |
| | Return sending and receiving events blocking status.
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| RefCounted () |
| | Construct. Allocate the reference count structure and set an initial self weak reference.
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virtual | ~RefCounted () |
| | Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
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| RefCounted (const RefCounted &rhs)=delete |
| | Prevent copy construction.
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RefCounted & | operator= (const RefCounted &rhs)=delete |
| | Prevent assignment.
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| int | AddRef () |
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| int | ReleaseRef () |
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| int | Refs () const |
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| int | WeakRefs () const |
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RefCount * | RefCountPtr () const |
| | Return pointer to the reference count structure.
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bool | HasScriptObject () const |
| | Return true if script runtime object wrapping this native object exists.
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bool | IsScriptStrongRef () const |
| | Return true if script reference is strong.
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