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Rebel Fork Framework
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#include "../Glow/BakedSceneBackground.h"#include "../Math/Frustum.h"#include "../Math/Vector3.h"#include "../Resource/ImageCube.h"#include <EASTL/vector.h>Classes | |
| class | Urho3D::BakedSceneCollector |
| class | Urho3D::DefaultBakedSceneCollector |
| Standard scene collector for light baking. More... | |
| struct | Urho3D::DefaultBakedSceneCollector::ChunkData |
| Chunk data. More... | |