Rebel Fork Framework
BakedSceneCollector.h File Reference
#include "../Glow/BakedSceneBackground.h"
#include "../Math/Frustum.h"
#include "../Math/Vector3.h"
#include "../Resource/ImageCube.h"
#include <EASTL/vector.h>

Classes

class  Urho3D::BakedSceneCollector
 
class  Urho3D::DefaultBakedSceneCollector
 Standard scene collector for light baking. More...
 
struct  Urho3D::DefaultBakedSceneCollector::ChunkData
 Chunk data. More...