Rebel Fork Framework
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#include "../Glow/BakedSceneBackground.h"
#include "../Math/Frustum.h"
#include "../Math/Vector3.h"
#include "../Resource/ImageCube.h"
#include <EASTL/vector.h>
Classes | |
class | Urho3D::BakedSceneCollector |
class | Urho3D::DefaultBakedSceneCollector |
Standard scene collector for light baking. More... | |
struct | Urho3D::DefaultBakedSceneCollector::ChunkData |
Chunk data. More... | |