Rebel Fork Framework
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#include "../Math/Color.h"
#include "../Math/Vector3.h"
#include "../Resource/ImageCube.h"
#include <EASTL/vector.h>
#include <EASTL/shared_ptr.h>
Classes | |
struct | Urho3D::BakedSceneBackground |
Scene background description. More... | |
Typedefs | |
using | Urho3D::BakedSceneBackgroundArrayPtr = ea::shared_ptr< const ea::vector< BakedSceneBackground > > |
Immutable array of scene backgrounds. | |