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Urho3D::BakedSceneBackground Struct Reference

Scene background description. More...

#include <Urho3D/Glow/BakedSceneBackground.h>

Public Member Functions

Vector3 SampleLinear (const Vector3 &direction) const
 

Public Attributes

float intensity_ {}
 
Color color_
 
SharedPtr< ImageCubeimage_
 

Private Member Functions

Color SampleGammaInternal (const Vector3 &direction) const
 

Detailed Description

Scene background description.


The documentation for this struct was generated from the following file: