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Urho3D::BakedSceneBackground Struct Reference

Scene background description. More...

#include <Urho3D/Glow/BakedSceneBackground.h>

Public Member Functions

Vector3 SampleLinear (const Vector3 &direction) const

Public Attributes

float intensity_ {}
Color color_
SharedPtr< ImageCube > image_

Private Member Functions

Color SampleGammaInternal (const Vector3 &direction) const

Detailed Description

Scene background description.


The documentation for this struct was generated from the following file:
  • Urho3D/Glow/BakedSceneBackground.h