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Urho3D::VertexBufferAnimationData Struct Reference

Container for vertex buffer animation data. More...

#include <Urho3D/Graphics/SoftwareModelAnimator.h>

Public Attributes

bool hasSkeletalAnimation_ {}
 Whether the buffer is animated by skeleton.
 
bool skinNormals_ {}
 Whether the buffer has normals affected by skeletal animation.
 
bool skinTangents_ {}
 Whether the buffer has tangents affected by skeletal animation.
 
ea::vector< float > blendWeights_
 Blend weights. Size is number of bones used times number of vertices.
 
ea::vector< unsigned char > blendIndices_
 Blend indices.
 

Detailed Description

Container for vertex buffer animation data.


The documentation for this struct was generated from the following file: