Rebel Fork Framework
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#include "../Glow/LightmapGeometryBuffer.h"
#include "../Glow/LightTracer.h"
#include "../Graphics/LightBakingSettings.h"
#include "../Graphics/LightProbeGroup.h"
Functions | |
void | Urho3D::FilterDirectLight (const LightmapChartBakedDirect &bakedDirect, ea::vector< Vector3 > &outputBuffer, const LightmapChartGeometryBuffer &geometryBuffer, const EdgeStoppingGaussFilterParameters ¶ms, unsigned numTasks) |
Filter direct light. | |
void | Urho3D::FilterIndirectLight (const LightmapChartBakedIndirect &bakedIndirect, ea::vector< Vector4 > &outputBuffer, const LightmapChartGeometryBuffer &geometryBuffer, const EdgeStoppingGaussFilterParameters ¶ms, unsigned numTasks) |
Filter indirect light. | |