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Rebel Fork Framework
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Indirect light accumulated for given lightmap chart. More...
#include <Urho3D/Glow/LightTracer.h>
Public Member Functions | |
| LightmapChartBakedIndirect ()=default | |
| Construct default. | |
| LightmapChartBakedIndirect (unsigned lightmapSize) | |
| Construct valid. | |
| void | NormalizeLight () |
| Normalize collected light. | |
Public Attributes | |
| unsigned | lightmapSize_ {} |
| Size of lightmap chart. | |
| ea::vector< Vector4 > | light_ |
| Indirect light. W component represents normalization weight. | |
Indirect light accumulated for given lightmap chart.