Rebel Fork Framework
Urho3D::LightmapChartBakedIndirect Struct Reference

Indirect light accumulated for given lightmap chart. More...

#include <Urho3D/Glow/LightTracer.h>

Public Member Functions

 LightmapChartBakedIndirect ()=default
 Construct default.
 
 LightmapChartBakedIndirect (unsigned lightmapSize)
 Construct valid.
 
void NormalizeLight ()
 Normalize collected light.
 

Public Attributes

unsigned lightmapSize_ {}
 Size of lightmap chart.
 
ea::vector< Vector4light_
 Indirect light. W component represents normalization weight.
 

Detailed Description

Indirect light accumulated for given lightmap chart.


The documentation for this struct was generated from the following file: