Rebel Fork Framework
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Indirect light accumulated for given lightmap chart. More...
#include <Urho3D/Glow/LightTracer.h>
Public Member Functions | |
LightmapChartBakedIndirect ()=default | |
Construct default. | |
LightmapChartBakedIndirect (unsigned lightmapSize) | |
Construct valid. | |
void | NormalizeLight () |
Normalize collected light. | |
Public Attributes | |
unsigned | lightmapSize_ {} |
Size of lightmap chart. | |
ea::vector< Vector4 > | light_ |
Indirect light. W component represents normalization weight. | |
Indirect light accumulated for given lightmap chart.