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Rebel Fork Framework
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#include "../Container/TransformedSpan.h"#include "../Core/Signal.h"#include "../IO/MemoryBuffer.h"#include "../IO/VectorBuffer.h"#include "../Replica/ClientReplica.h"#include "../Replica/ProtocolMessages.h"#include "../Replica/ServerReplicator.h"#include "../Scene/TrackedComponent.h"#include <EASTL/optional.h>#include <EASTL/unordered_set.h>Classes | |
| class | Urho3D::NetworkObjectRegistry |
| Part of ReplicationManager used by both client and server, and referenced by components. More... | |
| class | Urho3D::ReplicationManager |
| struct | Urho3D::ReplicationManager::StandaloneData |
| struct | Urho3D::ReplicationManager::ClientData |
| struct | Urho3D::ReplicationManager::Attributes |
Enumerations | |
| enum | ReplicationManagerMode { Standalone , Server , Client } |