Rebel Fork Framework
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#include "../Container/TransformedSpan.h"
#include "../Core/Signal.h"
#include "../IO/MemoryBuffer.h"
#include "../IO/VectorBuffer.h"
#include "../Replica/ClientReplica.h"
#include "../Replica/ProtocolMessages.h"
#include "../Replica/ServerReplicator.h"
#include "../Scene/TrackedComponent.h"
#include <EASTL/optional.h>
#include <EASTL/unordered_set.h>
Classes | |
class | Urho3D::NetworkObjectRegistry |
Part of ReplicationManager used by both client and server, and referenced by components. More... | |
class | Urho3D::ReplicationManager |
struct | Urho3D::ReplicationManager::StandaloneData |
struct | Urho3D::ReplicationManager::ClientData |
struct | Urho3D::ReplicationManager::Attributes |
Enumerations | |
enum | ReplicationManagerMode { Standalone, Urho3D::Standalone, Server, Urho3D::Server, Client } |