Rebel Fork Framework
Urho3D::PluginManager Class Reference

#include <Urho3D/Plugins/PluginManager.h>

Inheritance diagram for Urho3D::PluginManager:
Urho3D::Object Urho3D::RefCounted

Classes

struct  DynamicLibraryInfo
 Cached info about dynamic library on the disk. It may or may not be loaded. More...
 

Public Member Functions

 PluginManager (Context *context)
 
void SerializeInBlock (Archive &archive) override
 Serialize content from/to archive. May throw ArchiveException.
 
void Reload ()
 Reload all dynamic modules.
 
void StartApplication ()
 Start plugin application for all loaded plugins.
 
void StopApplication ()
 Stop plugin application for all loaded plugins.
 
bool IsStarted () const
 Return whether the application is started now.
 
bool ArePluginsRenamed () const
 Return whether the plugins are renamed on load.
 
void SetPluginsLoaded (const StringVector &plugins)
 Set loaded plugins. Order is preserved.
 
bool IsPluginLoaded (const ea::string &name)
 Return whether the plugin is loaded.
 
const StringVectorGetLoadedPlugins () const
 Return loaded plugins.
 
unsigned GetRevision () const
 Return revision of loaded plugins.
 
bool IsReloadPending () const
 Return whether the load is pending at the end of the frame.
 
bool AddDynamicPlugin (Plugin *plugin)
 Manually add new plugin with dynamic reloading.
 
bool AddStaticPlugin (PluginApplication *pluginApplication)
 Manually add plugin that stays loaded forever.
 
PluginGetDynamicPlugin (const ea::string &name, bool ignoreUnloaded)
 Find or load dynamic plugin by name.
 
PluginApplicationGetPluginApplication (const ea::string &name, bool ignoreUnloaded, unsigned *version=nullptr)
 Find or load plugin application by name.
 
PluginApplicationGetMainPlugin () const
 Return main plugin. The result is valid after plugin application started.
 
StringVector ScanAvailableModules ()
 Enumerate dynamic modules available to load.
 
StringVector EnumerateLoadedModules ()
 Enumerate already loaded dynamic modules and static plugins.
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const ea::string & GetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
bool IsInstanceOf (StringHash type) const
 Check current instance is type of specified type.
 
bool IsInstanceOf (const TypeInfo *typeInfo) const
 Check current instance is type of specified type.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
template<class T >
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
 
template<class T >
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const ea::string & GetCategory () const
 
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
int AddRef ()
 
int ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
 
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
 
bool IsScriptStrongRef () const
 Return true if script reference is strong.
 

Static Public Member Functions

static void RegisterPluginApplication (const ea::string &name, PluginApplicationFactory factory)
 Register plugin application class to be visible in all future instances of PluginManager.
 
- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 

Private Member Functions

 URHO3D_OBJECT (PluginManager, Object)
 
void DisposeStack ()
 
void RestoreStack ()
 
void Update (bool exiting)
 
void UpdatePlugin (Plugin *plugin, bool checkOutOfDate)
 
void PerformPluginUnload (Plugin *plugin)
 
void TryReloadPlugin (Plugin *plugin)
 
bool CheckAndRemoveUnloadedPlugin (Plugin *plugin)
 
template<class T >
void ForEachPluginApplication (const T &callback)
 

Private Attributes

bool startPending_ {}
 
bool stopPending_ {}
 
bool stackReloadPending_ {}
 
StringVector loadedPlugins_
 
unsigned revision_ {}
 
SharedPtr< PluginStackpluginStack_
 
SerializedPlugins restoreBuffer_
 
bool wasStarted_ {}
 
ea::unordered_map< ea::string, DynamicLibraryInfopluginInfoCache_
 
const bool renamePluginBinaries_ {}
 
unsigned reloadIntervalMs_ {1000}
 
unsigned reloadTimeoutMs_ {10000}
 
ea::unordered_map< ea::string, SharedPtr< Plugin > > dynamicPlugins_
 
ea::unordered_map< ea::string, SharedPtr< PluginApplication > > staticPlugins_
 
bool forceReload_ {}
 
bool enableAutoReload_ {}
 
Timer reloadTimer_
 

Additional Inherited Members

- Protected Attributes inherited from Urho3D::Object
WeakPtr< Contextcontext_
 Execution context.
 

Detailed Description

Manages engine plugins. Note that module being loaded and plugin being loaded are two different things.

Member Data Documentation

◆ dynamicPlugins_

ea::unordered_map<ea::string, SharedPtr<Plugin> > Urho3D::PluginManager::dynamicPlugins_
private

Currently loaded modules

◆ forceReload_

bool Urho3D::PluginManager::forceReload_ {}
private

Auto-reloading of dynamic plugins

◆ renamePluginBinaries_

const bool Urho3D::PluginManager::renamePluginBinaries_ {}
private

Parameters


The documentation for this class was generated from the following files: