Rebel Fork Framework
Urho3D::Engine Class Reference

Urho3D engine. Creates the other subsystems. More...

#include <Urho3D/Engine/Engine.h>

Inheritance diagram for Urho3D::Engine:
Urho3D::Object Urho3D::RefCounted

Public Member Functions

 Engine (Context *context)
 Construct.
 
 ~Engine () override
 Destruct. Free all subsystems.
 
bool Initialize (const StringVariantMap &applicationParameters, const StringVariantMap &commandLineParameters)
 Initialize engine using parameters given and show the application window. Return true if successful.
 
void InitializeVirtualFileSystem (bool enableResourceRootFile)
 Initialize virtual filesystem. Implicitly called by Initialize.
 
void RunFrame ()
 Run one frame.
 
void OnCanvasResize (int width, int height, bool isFullScreen, float dpiScale)
 Web only. Process canvas resize event.
 
ConsoleCreateConsole ()
 Create the console and return it. May return null if engine configuration does not allow creation (headless mode).
 
DebugHudCreateDebugHud ()
 Create the debug hud.
 
void SetMinFps (int fps)
 
void SetMaxFps (int fps)
 
void SetMaxInactiveFps (int fps)
 
void SetTimeStepSmoothing (int frames)
 
void SetPauseMinimized (bool enable)
 
void SetAutoExit (bool enable)
 
void SetNextTimeStep (float seconds)
 Override timestep of the next frame. Should be called in between RunFrame() calls.
 
void SetParameter (const ea::string &name, const Variant &value)
 Set engine parameter. Not all parameter changes will have effect.
 
bool HasParameter (const ea::string &name) const
 Return whether engine parameters contains a specific parameter.
 
const VariantGetParameter (const ea::string &name) const
 Return engine parameter or default value.
 
void Exit ()
 Close the graphics window and set the exit flag. No-op on iOS/tvOS, as an iOS/tvOS application can not legally exit.
 
void DumpProfiler ()
 Dump profiling information to the log.
 
void DumpResources (bool dumpFileName=false)
 Dump information of all resources to the log.
 
void DumpMemory ()
 Dump information of all memory allocations to the log. Supported in MSVC debug mode only.
 
const ea::string & GetAppPreferencesDir () const
 Return preference directory name.
 
float GetNextTimeStep () const
 Get timestep of the next frame. Updated by ApplyFrameLimit().
 
int GetMinFps () const
 
int GetMaxFps () const
 
int GetMaxInactiveFps () const
 
int GetTimeStepSmoothing () const
 
bool GetPauseMinimized () const
 
bool GetAutoExit () const
 
bool IsInitialized () const
 
bool IsExiting () const
 
bool IsHeadless () const
 
void Update ()
 Send frame update events.
 
void Render ()
 Render after frame update.
 
void ApplyFrameLimit ()
 Get the timestep for the next frame and sleep for frame limiting if necessary.
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const ea::string & GetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual bool IsInstanceOf (StringHash type) const =0
 Check whether current instance implements specified type.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
virtual void SerializeInBlock (Archive &archive)
 Serialize content from/to archive. May throw ArchiveException.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
template<class T >
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
 
template<class T >
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const ea::string & GetCategory () const
 
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
int AddRef ()
 
int ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
 
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
 
bool IsScriptStrongRef () const
 Return true if script reference is strong.
 

Private Member Functions

 URHO3D_OBJECT (Engine, Object)
 
void LoadConfigFiles ()
 Load and merge config files.
 
void SaveConfigFile ()
 Save config file.
 
void PopulateDefaultParameters ()
 Populate default parameter values.
 
void HandleExitRequested (StringHash eventType, VariantMap &eventData)
 Set flag indicating that exit request has to be handled.
 
void HandleEndFrame (StringHash eventType, VariantMap &eventData)
 Do housekeeping tasks at the end of frame. Actually handles exit requested event. Auto-exit if enabled.
 
void DoExit ()
 Actually perform the exit actions.
 
ea::string GetLogFileName (const ea::string &uri) const
 Return log file name in OS file system.
 

Private Attributes

SharedPtr< ConfigFileengineParameters_
 Engine parameters (default and current values).
 
ea::string appPreferencesDir_
 App preference directory.
 
HiresTimer frameTimer_
 Frame update timer.
 
ea::vector< float > lastTimeSteps_
 Previous timesteps for smoothing.
 
float timeStep_
 Next frame timestep in seconds.
 
unsigned timeStepSmoothing_
 How many frames to average for the smoothed timestep.
 
unsigned minFps_
 Minimum frames per second.
 
unsigned maxFps_
 Maximum frames per second.
 
unsigned maxInactiveFps_
 Maximum frames per second when the application does not have input focus.
 
bool pauseMinimized_
 Pause when minimized flag.
 
long long timeOut_
 Time out counter for testing.
 
bool autoExit_
 Auto-exit flag.
 
bool initialized_
 Initialized flag.
 
bool exitRequired_ {}
 Whether the exit is required by operating system.
 
bool exiting_
 Whether the exiting is in progress.
 
bool headless_
 Headless mode flag.
 
bool audioPaused_
 Audio paused flag.
 

Additional Inherited Members

- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 
- Static Public Attributes inherited from Urho3D::Object
static constexpr ea::array< StringHash, 0 > TypeHierarchy {}
 
- Protected Attributes inherited from Urho3D::Object
WeakPtr< Contextcontext_
 Execution context.
 

Detailed Description

Urho3D engine. Creates the other subsystems.

Member Function Documentation

◆ GetAutoExit()

bool Urho3D::Engine::GetAutoExit ( ) const
inline

Return whether to exit automatically on exit request.

◆ GetMaxFps()

int Urho3D::Engine::GetMaxFps ( ) const
inline

Return the maximum frames per second.

◆ GetMaxInactiveFps()

int Urho3D::Engine::GetMaxInactiveFps ( ) const
inline

Return the maximum frames per second when the application does not have input focus.

◆ GetMinFps()

int Urho3D::Engine::GetMinFps ( ) const
inline

Return the minimum frames per second.

◆ GetPauseMinimized()

bool Urho3D::Engine::GetPauseMinimized ( ) const
inline

Return whether to pause update events and audio when minimized.

◆ GetTimeStepSmoothing()

int Urho3D::Engine::GetTimeStepSmoothing ( ) const
inline

Return how many frames to average for timestep smoothing.

◆ IsExiting()

bool Urho3D::Engine::IsExiting ( ) const
inline

Return whether exit has been requested.

◆ IsHeadless()

bool Urho3D::Engine::IsHeadless ( ) const
inline

Return whether the engine has been created in headless mode.

◆ IsInitialized()

bool Urho3D::Engine::IsInitialized ( ) const
inline

Return whether engine has been initialized.

◆ SetAutoExit()

void Urho3D::Engine::SetAutoExit ( bool  enable)

Set whether to exit automatically on exit request (window close button).

◆ SetMaxFps()

void Urho3D::Engine::SetMaxFps ( int  fps)

Set maximum frames per second. The engine will sleep if FPS is higher than this.

◆ SetMaxInactiveFps()

void Urho3D::Engine::SetMaxInactiveFps ( int  fps)

Set maximum frames per second when the application does not have input focus.

◆ SetMinFps()

void Urho3D::Engine::SetMinFps ( int  fps)

Set minimum frames per second. If FPS goes lower than this, time will appear to slow down.

◆ SetPauseMinimized()

void Urho3D::Engine::SetPauseMinimized ( bool  enable)

Set whether to pause update events and audio when minimized.

◆ SetTimeStepSmoothing()

void Urho3D::Engine::SetTimeStepSmoothing ( int  frames)

Set how many frames to average for timestep smoothing. Default is 2. 1 disables smoothing.


The documentation for this class was generated from the following files: