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void | Init (ParticleGraphNode *node, ParticleGraphLayerInstance *layer) override |
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void | OnSceneSet (Scene *scene) override |
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void | UpdateDrawableAttributes () override |
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void | Prepare (unsigned numParticles) |
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void | UpdateParticle (unsigned index, const Vector3 &pos, const Vector2 &size, float frameIndex, Color &color, float rotation, Vector3 &direction) |
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void | Commit () |
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void | operator() (const UpdateContext &context, unsigned numParticles, const SparseSpan< Vector3 > &pin0, const SparseSpan< Vector2 > &pin1, const SparseSpan< float > &frame, const SparseSpan< Color > &color, const SparseSpan< float > &rotation, const SparseSpan< Vector3 > &direction) |
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The documentation for this class was generated from the following files:
- Urho3D/Particles/Nodes/RenderBillboardInstance.h
- Urho3D/Particles/Nodes/RenderBillboardInstance.cpp