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Urho3D::FileWatcher Class Reference

Watches a directory and its subdirectories for files being modified. More...

#include <Urho3D/IO/FileWatcher.h>

Inheritance diagram for Urho3D::FileWatcher:
Urho3D::Object Urho3D::Thread Urho3D::RefCounted

Classes

struct  TimedFileChange
 

Public Member Functions

 FileWatcher (Context *context)
 Construct.
 
 ~FileWatcher () override
 Destruct.
 
void ThreadFunction () override
 Directory watching loop.
 
bool StartWatching (const ea::string &pathName, bool watchSubDirs)
 Start watching a directory. Return true if successful.
 
void StopWatching ()
 Stop watching the directory.
 
void SetDelay (float interval)
 Set the delay in seconds before file changes are notified. This (hopefully) avoids notifying when a file save is still in progress. Default 1 second.
 
void AddChange (const FileChange &change)
 Add a file change into the changes queue.
 
bool GetNextChange (FileChange &dest)
 Return a file change (true if was found, false if not).
 
const ea::string & GetPath () const
 Return the path being watched, or empty if not watching.
 
float GetDelay () const
 Return the delay in seconds for notifying file changes.
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
 ~Object () override
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 
virtual const ea::string & GetTypeName () const =0
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual bool IsInstanceOf (StringHash type) const =0
 Check whether current instance implements specified type.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
virtual void SerializeInBlock (Archive &archive)
 Serialize content from/to archive. May throw ArchiveException.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
template<typename T >
T * Cast ()
 Cast the object to specified most derived class.
 
template<typename T >
const T * Cast () const
 Cast the object to specified most derived class.
 
void SubscribeToEventManual (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEventManual (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
template<class T >
void SubscribeToEvent (StringHash eventType, T handler)
 Subscribe to an event that can be sent by any sender.
 
template<class T >
void SubscribeToEvent (Object *sender, StringHash eventType, T handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< StringHash > &exceptions)
 Unsubscribe from all events except those listed.
 
void UnsubscribeFromAllEventsExcept (const ea::vector< Object * > &exceptions)
 Unsubscribe from all events except those with listed senders.
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers.
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
template<typename... Args>
void SendEvent (StringHash eventType, const Args &... args)
 Send event with variadic parameter pairs to all subscribers. The parameters are (paramID, paramValue) pairs.
 
ContextGetContext () const
 Return execution context.
 
const VariantGetGlobalVar (StringHash key) const
 
const VariantMapGetGlobalVars () const
 
void SetGlobalVar (StringHash key, const Variant &value)
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const ea::string & GetCategory () const
 
void SendEvent (StringHash eventType, const VariantMap &eventData)
 Send event with parameters to all subscribers.
 
void SetBlockEvents (bool block)
 Block object from sending and receiving events.
 
bool GetBlockEvents () const
 Return sending and receiving events blocking status.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCountedoperator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
int AddRef ()
 
int ReleaseRef ()
 
int Refs () const
 
int WeakRefs () const
 
RefCountRefCountPtr () const
 Return pointer to the reference count structure.
 
bool HasScriptObject () const
 Return true if script runtime object wrapping this native object exists.
 
bool IsScriptStrongRef () const
 Return true if script reference is strong.
 
- Public Member Functions inherited from Urho3D::Thread
 Thread (const ea::string &name=EMPTY_STRING)
 Construct. Does not start the thread yet.
 
virtual ~Thread ()
 Destruct. If running, stop and wait for thread to finish.
 
bool Run ()
 Start running the thread. Return true if successful, or false if already running or if can not create the thread.
 
void Stop ()
 Set the running flag to false and wait for the thread to finish.
 
void SetPriority (int priority)
 Set thread priority. The thread must have been started first.
 
bool IsStarted () const
 Return whether thread exists.
 
void SetName (const ea::string &name)
 Set name of the platform thread on supported platforms. Must be called before Run().
 

Private Member Functions

 URHO3D_OBJECT (FileWatcher, Object)
 

Private Attributes

SharedPtr< FileSystemfileSystem_
 Filesystem.
 
ea::string path_
 The path being watched.
 
ea::unordered_map< ea::string, TimedFileChangechanges_
 Pending changes. These will be returned and removed from the list when their timer has exceeded the delay.
 
Mutex changesMutex_
 Mutex for the change buffer.
 
float delay_
 Delay in seconds for notifying changes.
 
bool watchSubDirs_
 Watch subdirectories flag.
 

Additional Inherited Members

- Static Public Member Functions inherited from Urho3D::Object
static const TypeInfoGetTypeInfoStatic ()
 Return type info static.
 
- Static Public Member Functions inherited from Urho3D::Thread
static void SetMainThread ()
 Set the current thread as the main thread.
 
static ThreadID GetCurrentThreadID ()
 
static bool IsMainThread ()
 Return whether is executing in the main thread.
 
- Static Public Attributes inherited from Urho3D::Object
static constexpr ea::array< StringHash, 0 > TypeHierarchy {}
 
- Static Protected Member Functions inherited from Urho3D::Thread
static void * ThreadFunctionStatic (void *data)
 Helper that executes Thread::ThreadFunction().
 
- Protected Attributes inherited from Urho3D::Object
WeakPtr< Contextcontext_
 Execution context.
 
- Protected Attributes inherited from Urho3D::Thread
ea::string name_ {}
 Name of the thread. It will be propagated to underlying OS thread if possible.
 
void * handle_
 Thread handle.
 
volatile bool shouldRun_
 Running flag.
 
- Static Protected Attributes inherited from Urho3D::Thread
static ThreadID mainThreadID
 Main thread's thread ID.
 

Detailed Description

Watches a directory and its subdirectories for files being modified.


The documentation for this class was generated from the following files: