Rebel Fork Framework
LightmapUVGenerator.h File Reference
#include "../Graphics/ModelView.h"
#include <EASTL/vector.h>

Classes

struct  Urho3D::LightmapUVGenerationSettings
 Lightmap UV generation settings. More...
 

Functions

bool Urho3D::GenerateLightmapUV (ModelView &model, const LightmapUVGenerationSettings &settings)
 Generate lightmap UVs for the model.