Rebel Fork Framework
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Lightmap UV generation settings. More...
#include <Urho3D/Glow/LightmapUVGenerator.h>
Public Attributes | |
float | texelPerUnit_ { 10 } |
Texels per unit. | |
unsigned | uvChannel_ { 1 } |
UV channel to write. 2nd channel by default. | |
Static Public Attributes | |
static const ea::string | LightmapSizeKey { "LightmapSize" } |
Metadata key for lightmap size. | |
static const ea::string | LightmapDensityKey { "LightmapDensity" } |
Metadata key for lightmap density. | |
static const ea::string | LightmapSharedUV { "LightmapSharedUV" } |
Metadata key for shared lightmap UV flag. | |
Lightmap UV generation settings.