Rebel Fork Framework
BakedLightCache.h File Reference
#include "../Glow/BakedSceneChunk.h"
#include "../Glow/RaytracerScene.h"
#include "../Glow/LightmapGeometryBuffer.h"
#include "../Glow/LightTracer.h"
#include "../Graphics/Light.h"
#include "../Graphics/LightProbeGroup.h"
#include "../Math/Vector3.h"
#include <EASTL/shared_ptr.h>

Classes

struct  Urho3D::BakedLightmap
 Baked lightmap data. More...
 
class  Urho3D::BakedLightCache
 Lightmap cache interface. More...
 
class  Urho3D::BakedLightMemoryCache
 Memory lightmap cache. More...