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Rebel Fork Framework
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#include "../Glow/BakedSceneChunk.h"#include "../Glow/RaytracerScene.h"#include "../Glow/LightmapGeometryBuffer.h"#include "../Glow/LightTracer.h"#include "../Graphics/Light.h"#include "../Graphics/LightProbeGroup.h"#include "../Math/Vector3.h"#include <EASTL/shared_ptr.h>Classes | |
| struct | Urho3D::BakedLightmap |
| Baked lightmap data. More... | |
| class | Urho3D::BakedLightCache |
| Lightmap cache interface. More... | |
| class | Urho3D::BakedLightMemoryCache |
| Memory lightmap cache. More... | |