Rebel Fork Framework
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#include "../Glow/BakedSceneChunk.h"
#include "../Glow/RaytracerScene.h"
#include "../Glow/LightmapGeometryBuffer.h"
#include "../Glow/LightTracer.h"
#include "../Graphics/Light.h"
#include "../Graphics/LightProbeGroup.h"
#include "../Math/Vector3.h"
#include <EASTL/shared_ptr.h>
Classes | |
struct | Urho3D::BakedLightmap |
Baked lightmap data. More... | |
class | Urho3D::BakedLightCache |
Lightmap cache interface. More... | |
class | Urho3D::BakedLightMemoryCache |
Memory lightmap cache. More... | |