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Rebel Fork Framework
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#include "../Container/Ptr.h"#include "../Glow/BakedSceneBackground.h"#include "../Glow/EmbreeForward.h"#include "../Graphics/LightBakingSettings.h"#include "../Math/BoundingBox.h"#include "../Math/Color.h"#include "../Resource/Image.h"#include "../Resource/ImageCube.h"#include <EASTL/vector.h>Classes | |
| struct | Urho3D::RaytracingGeometryMaterial |
| Material of raytracing geometry. More... | |
| struct | Urho3D::RaytracerGeometry |
| Geometry for ray tracing. More... | |
| class | Urho3D::RaytracerScene |
| Scene for ray tracing. More... | |
Functions | |
| bool | Urho3D::CompareRaytracerGeometryByObject (const RaytracerGeometry &lhs, const RaytracerGeometry &rhs) |
| Compare Embree geometries by objects (less). | |
| SharedPtr< RaytracerScene > | Urho3D::CreateRaytracingScene (Context *context, const ea::vector< Component * > &geometries, unsigned lightmapUVChannel, const BakedSceneBackgroundArrayPtr &backgrounds) |