Rebel Fork Framework
Urho3D::Spriter::Entity Struct Reference

Entity. More...

#include <Urho3D/Urho2D/SpriterData2D.h>

Public Member Functions

void Reset ()
 
bool Load (const pugi::xml_node &node)
 

Public Attributes

int id_ {}
 
ea::string name_
 
ea::vector< CharacterMap * > characterMaps_
 
ea::vector< Animation * > animations_
 

Detailed Description


The documentation for this struct was generated from the following files: