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Urho3D::Spriter::Entity Struct Reference

Entity. More...

#include <Urho3D/Urho2D/SpriterData2D.h>

Public Member Functions

void Reset ()
bool Load (const pugi::xml_node &node)

Public Attributes

int id_ {}
ea::string name_
ea::vector< CharacterMap * > characterMaps_
ea::vector< Animation * > animations_

Detailed Description


The documentation for this struct was generated from the following files:
  • Urho3D/Urho2D/SpriterData2D.h
  • Urho3D/Urho2D/SpriterData2D.cpp