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Urho3D::Spriter::CharacterMap Struct Reference

Character map. More...

#include <Urho3D/Urho2D/SpriterData2D.h>

Public Member Functions

void Reset ()
 
bool Load (const pugi::xml_node &node)
 

Public Attributes

int id_ {}
 
ea::string name_
 
ea::vector< MapInstruction * > maps_
 

Detailed Description

Character map.


The documentation for this struct was generated from the following files: