|
Rebel Fork Framework
|
Character map. More...
#include <Urho3D/Urho2D/SpriterData2D.h>
Public Member Functions | |
| void | Reset () |
| bool | Load (const pugi::xml_node &node) |
Public Attributes | |
| int | id_ {} |
| ea::string | name_ |
| ea::vector< MapInstruction * > | maps_ |
Character map.