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SpecularQuality | specularQuality_ { SpecularQuality::Simple } |
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ReflectionQuality | reflectionQuality_ { ReflectionQuality::Pixel } |
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bool | linearReflectionMaps_ {} |
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bool | depthPrePass_ { false } |
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bool | enableShadows_ { true } |
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DirectLightingMode | lightingMode_ {} |
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unsigned | directionalShadowSize_ { 1024 } |
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unsigned | spotShadowSize_ { 1024 } |
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unsigned | pointShadowSize_ { 256 } |
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MaterialQuality | materialQuality_ { QUALITY_HIGH } |
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unsigned | maxVertexLights_ { 4 } |
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unsigned | maxPixelLights_ { 4 } |
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unsigned | pcfKernelSize_ { 1 } |
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float | normalOffsetScale_ {1.0f} |
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LightProcessorCacheSettings | lightProcessorCache_ |
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bool | threadedOcclusion_ {} |
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unsigned | maxOccluderTriangles_ { 5000 } |
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unsigned | occlusionBufferSize_ { 256 } |
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float | occluderSizeThreshold_ { 0.025f } |
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bool | cubemapBoxProjection_ {} |
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DrawableAmbientMode | ambientMode_ { DrawableAmbientMode::Directional } |
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Vector2 | varianceShadowMapParams_ { 0.0000001f, 0.9f } |
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◆ IsDeferredLighting()
bool Urho3D::SceneProcessorSettings::IsDeferredLighting |
( |
| ) |
const |
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inline |
The documentation for this struct was generated from the following file:
- Urho3D/RenderPipeline/RenderPipelineDefs.h