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Urho3D::BatchRenderingContext Struct Reference

Common parameters of batch rendering. More...

#include <Urho3D/RenderPipeline/BatchRenderer.h>

Public Member Functions

 BatchRenderingContext (DrawCommandQueue &drawQueue, const Camera &camera)
 
 BatchRenderingContext (DrawCommandQueue &drawQueue, const ShadowSplitProcessor &outputShadowSplit)
 

Public Attributes

DrawCommandQueue & drawQueue_
 
const Cameracamera_
 
const ShadowSplitProcessoroutputShadowSplit_ {}
 
unsigned instanceMultiplier_ { 1u }
 
ea::span< const ShaderResourceDescglobalResources_
 
ea::span< const ShaderParameterDescframeParameters_
 
ea::span< const ShaderParameterDesccameraParameters_
 

Detailed Description

Common parameters of batch rendering.


The documentation for this struct was generated from the following files: