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Urho3D::BatchRenderingContext Struct Reference

Common parameters of batch rendering. More...

#include <Urho3D/RenderPipeline/BatchRenderer.h>

Public Member Functions

 BatchRenderingContext (DrawCommandQueue &drawQueue, const Camera &camera)
 BatchRenderingContext (DrawCommandQueue &drawQueue, const ShadowSplitProcessor &outputShadowSplit)

Public Attributes

DrawCommandQueue & drawQueue_
const Camera & camera_
const ShadowSplitProcessor * outputShadowSplit_ {}
unsigned instanceMultiplier_ { 1u }
ea::span< const ShaderResourceDesc > globalResources_
ea::span< const ShaderParameterDesc > frameParameters_
ea::span< const ShaderParameterDesc > cameraParameters_

Detailed Description

Common parameters of batch rendering.


The documentation for this struct was generated from the following files:
  • Urho3D/RenderPipeline/BatchRenderer.h
  • Urho3D/RenderPipeline/BatchRenderer.cpp