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Urho3D::ModelAnimationOutput Struct Reference

Output that aggregates all ModelAnimationStateTrack-s targeted at the same bone. More...

#include <Urho3D/Graphics/AnimationState.h>

Inheritance diagram for Urho3D::ModelAnimationOutput:
Urho3D::NodeAnimationOutput

Public Attributes

Matrix3x4 localToComponent_
 
- Public Attributes inherited from Urho3D::NodeAnimationOutput
AnimationChannelFlags dirty_
 
Transform localToParent_
 

Detailed Description

Output that aggregates all ModelAnimationStateTrack-s targeted at the same bone.


The documentation for this struct was generated from the following file: