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Rebel Fork Framework
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#include <EASTL/unordered_map.h>#include "../Container/Ptr.h"#include "../Graphics/Skeleton.h"#include "../Math/StringHash.h"#include "../Math/Transform.h"Classes | |
| struct | Urho3D::NodeAnimationStateTrack |
| Transform track applied to the Node that is not used as Bone for AnimatedModel. More... | |
| struct | Urho3D::NodeAnimationOutput |
| Output that aggregates all NodeAnimationStateTrack-s targeted at the same node. More... | |
| struct | Urho3D::ModelAnimationStateTrack |
| struct | Urho3D::ModelAnimationOutput |
| Output that aggregates all ModelAnimationStateTrack-s targeted at the same bone. More... | |
| struct | Urho3D::AnimatedAttributeReference |
| Reference to attribute or sub-attribute;. More... | |
| struct | Urho3D::AttributeAnimationStateTrack |
| Value track applied to the specific attribute or sub-attribute. More... | |
| class | Urho3D::AnimationState |
| Animation instance. More... | |
Typedefs | |
| using | Urho3D::AnimationStateVector = ea::vector< SharedPtr< AnimationState > > |
Enumerations | |
| enum | Urho3D::AnimationBlendMode { ABM_LERP = 0 , ABM_ADDITIVE } |
| Animation blending mode. | |
| enum class | Urho3D::AnimatedAttributeType { Default , NodeVariables , AnimatedModelMorphs } |
| Custom attribute type, used to support sub-attribute animation in special cases. | |