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Urho3D::AnimatedAttributeReference Struct Reference

Reference to attribute or sub-attribute;. More...

#include <Urho3D/Graphics/AnimationState.h>

Public Member Functions

void SetValue (const Variant &value) const
 Set value for attribute. Reference must be valid.
unsigned ToHash () const
bool operator== (const AnimatedAttributeReference &rhs) const
bool operator!= (const AnimatedAttributeReference &rhs) const

Public Attributes

WeakPtr< Serializable > serializable_
unsigned attributeIndex_ {}
AnimatedAttributeType attributeType_ {}
unsigned subAttributeKey_ {}

Detailed Description

Reference to attribute or sub-attribute;.

Member Function Documentation

◆ ToHash()

unsigned Urho3D::AnimatedAttributeReference::ToHash ( ) const
inline

Can be used as key in hash map


The documentation for this struct was generated from the following files:
  • Urho3D/Graphics/AnimationState.h
  • Urho3D/Graphics/AnimationState.cpp