Rebel Fork Framework
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Transform track applied to the Node that is not used as Bone for AnimatedModel. More...
#include <Urho3D/Graphics/AnimationState.h>
Public Attributes | |
const AnimationTrack * | track_ {} |
WeakPtr< Node > | node_ |
unsigned | keyFrame_ {} |
Transform track applied to the Node that is not used as Bone for AnimatedModel.